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  /development/tools/emulator/opengl/shared/OpenglOsUtils/
osProcessWin.cpp 35 ZeroMemory(&child->m_proc, sizeof(child->m_proc));
46 &child->m_proc);
55 CloseHandle(child->m_proc.hThread);
62 if (m_proc.hProcess) {
63 CloseHandle(m_proc.hProcess);
72 if (WaitForSingleObject(m_proc.hProcess, INFINITE) == WAIT_FAILED) {
76 if (!GetExitCodeProcess(m_proc.hProcess, &_exitStatus))
91 DWORD status = WaitForSingleObject(m_proc.hProcess, 0);
97 GetExitCodeProcess(m_proc.hProcess, &status)
    [all...]
osProcess.h 34 return m_proc.dwProcessId;
48 PROCESS_INFORMATION m_proc; member in class:osUtils::childProcess

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