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    Searched refs:m_readIndex (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/audio/
ReverbAccumulationBuffer.cpp 43 , m_readIndex(0)
51 bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength;
57 size_t framesAvailable = bufferLength - m_readIndex;
62 memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1);
63 memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1);
71 m_readIndex = (m_readIndex + numberOfFrames) % bufferLength;
113 m_readIndex = 0;
ReverbAccumulationBuffer.h 48 // a different thread than the realtime thread calling ReadAndClear() and maintaining m_readIndex
52 size_t readIndex() const { return m_readIndex; }
61 size_t m_readIndex;
  /external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.cpp 55 , m_readIndex(0)
182 if (m_readIndex >= endFrame)
183 m_readIndex = startFrame; // reset to start
210 ASSERT(m_readIndex <= endFrame);
211 if (m_readIndex > endFrame)
215 int framesAvailable = endFrame - m_readIndex;
235 if (m_readIndex >= endFrame) {
236 m_readIndex = startFrame;
282 bool isSourceGood = sourceL && (numberOfChannels == 1 || sourceR) && m_readIndex + framesToProcess <= m_buffer->length();
288 sourceL += m_readIndex;
    [all...]
AudioBufferSourceNode.h 112 // m_readIndex is a sample-frame index into our buffer representing the current playback position.
113 unsigned m_readIndex;

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