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Searched
refs:matrix_stack_t
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/include/private/opengles/
gl_context.h
374
struct
matrix_stack_t
;
393
friend struct
matrix_stack_t
;
440
struct
matrix_stack_t
{
struct in namespace:android::gl
490
matrix_stack_t
*current;
491
matrix_stack_t
modelview;
492
matrix_stack_t
projection;
493
matrix_stack_t
texture[GGL_TEXTURE_UNIT_COUNT];
/frameworks/base/opengl/libagl/
matrix.cpp
383
#pragma mark
matrix_stack_t
386
void
matrix_stack_t
::init(int depth) {
395
void
matrix_stack_t
::uninit() {
400
void
matrix_stack_t
::loadIdentity() {
406
void
matrix_stack_t
::load(const GLfixed* rhs)
413
void
matrix_stack_t
::load(const GLfloat* rhs)
419
void
matrix_stack_t
::multiply(const matrixf_t& rhs)
425
void
matrix_stack_t
::translate(GLfloat x, GLfloat y, GLfloat z)
431
void
matrix_stack_t
::scale(GLfloat x, GLfloat y, GLfloat z)
441
void
matrix_stack_t
::rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z
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