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Searched
refs:maxTexSize
(Results
1 - 4
of
4
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
162
bool GLESvalidate::texImgDim(GLsizei width,GLsizei height,int
maxTexSize
) {
164
if( width < 0 || height < 0 || width >
maxTexSize
|| height >
maxTexSize
)
GLEScontext.cpp
485
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.
maxTexSize
);
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h
34
static bool texImgDim(GLsizei width,GLsizei height,int
maxTexSize
);
GLEScontext.h
41
maxTexImageUnits(0),
maxTexSize
(0) , \
53
int
maxTexSize
;
150
static int getMaxTexSize(){return s_glSupport.
maxTexSize
;}
Completed in 22 milliseconds