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Searched
refs:maxTexUnits
(Results
1 - 3
of
3
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
31
m_texCoords = new GLESpointer[s_glSupport.
maxTexUnits
];
119
int
maxTexUnits
= s_glSupport.
maxTexUnits
;
123
for(int i=0; i<
maxTexUnits
;i++) {
292
return getCaps()->
maxTexUnits
;
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
40
GLSupport():maxLights(0),maxVertexAttribs(0),maxClipPlane(0),
maxTexUnits
(0), \
51
int
maxTexUnits
;
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
124
int
maxTexUnits
= getMaxTexUnits();
125
m_texState = new textureUnitState[
maxTexUnits
];
126
for (int i=0;i<
maxTexUnits
;++i) {
486
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.
maxTexUnits
);
Completed in 437 milliseconds