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    Searched refs:needUniformLocationWAR (Results 1 - 3 of 3) sorted by null

  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 69 bool needUniformLocationWAR() const { return m_locShiftWAR; }
101 bool needUniformLocationWAR(GLuint program);
GLSharedGroup.cpp 272 bool GLSharedGroup::needUniformLocationWAR(GLuint program)
276 if (pData) return pData->needUniformLocationWAR();
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.cpp 544 bool needLocationWAR = ctx->m_shared->needUniformLocationWAR(program);

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