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Searched
refs:nextU
(Results
1 - 20
of
20
) sorted by null
/external/skia/gpu/include/
GrRandom.h
28
uint32_t
nextU
() {
33
int32_t nextS() { return (int32_t)this->
nextU
(); }
40
return (float)(this->
nextU
() * 2.32830644e-10);
/external/skia/include/core/
SkRandom.h
36
uint32_t
nextU
() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
40
int32_t nextS() { return (int32_t)this->
nextU
(); }
44
U16CPU nextU16() { return this->
nextU
() >> 16; }
56
return this->
nextU
() >> (32 - bitCount);
64
return min + this->
nextU
() % (max - min + 1);
70
SkFixed nextUFixed1() { return this->
nextU
() >> 16; }
91
a->set(this->nextS(), this->
nextU
());
/external/skia/tests/
RegionTest.cpp
8
rect->set(rand.
nextU
() >> shift, rand.
nextU
() >> shift,
9
rand.
nextU
() >> shift, rand.
nextU
() >> shift);
StreamTest.cpp
11
*p++ = (char)(rand.
nextU
() >> 8);
24
int size = rand.
nextU
() % MAX_SIZE;
29
int bufferSize = 1 + (rand.
nextU
() & 0xFFFF);
35
int s = 17 + (rand.
nextU
() & 0xFFFF);
60
copyPtr += buff.read(copyPtr, rand.
nextU
() & 15);
ClampRangeTest.cpp
109
int count = rand.
nextU
() % 1000 + 1;
118
int count = rand.
nextU
() % 1000 + 1;
PackBitsTest.cpp
13
buffer[i] = (uint16_t)gRand.
nextU
();
63
buffer[i] = (uint8_t)((gRand.
nextU
() >> 8) & 0x3);
108
size_t skip = gRand.
nextU
() % size;
109
size_t write = gRand.
nextU
() % size;
ColorFilterTest.cpp
37
SkColor color = rand.
nextU
();
MathTest.cpp
79
data.fSignBitInt = rand.
nextU
();
176
int ival = rand.
nextU
() & 0xFFFFFF;
448
SkFract x = rand.
nextU
() >> 1;
Sk64Test.cpp
127
int bits = rand.
nextU
() & 63;
/external/skia/bench/
RectBench.cpp
23
int x = rand.
nextU
() % W;
24
int y = rand.
nextU
() % H;
25
int w = rand.
nextU
() % W;
26
int h = rand.
nextU
() % H;
34
fColors[i] = rand.
nextU
() | 0xFF808080;
184
alpha = rand.
nextU
() & 255;
/external/skia/samplecode/
SampleFontCache.cpp
17
text[j] = (uint16_t)((rand.
nextU
() & 0xFF) + 32);
36
text[j] = (uint16_t)((rand.
nextU
() & 0xFF) + 32);
SampleTextAlpha.cpp
72
paint.setColor(rand.
nextU
() | (0xFF << 24));
SampleFuzz.cpp
121
paint.setAlpha(gRand.
nextU
() & 0xFF);
SamplePicture.cpp
224
rand.
nextU
() | 0xFF000000);
SampleApp.cpp
[
all
...]
SampleDraw.cpp
274
return (SkColor)fRand.
nextU
() | 0xFF000000;
SampleTextOnPath.cpp
27
text[i] = rand.
nextU
() & 0x7F;
/external/skia/gpu/src/
GrMatrix.cpp
538
MatrixType type = (MatrixType)(rand.
nextU
() % kMatrixTypeCount);
615
int num = rand.
nextU
() % 6;
GrGpu.cpp
365
#define SET_RANDOM_COLOR this->setColor(0xff000000 | gRandom.
nextU
());
GrRedBlackTree.h
965
int x = r.
nextU
()%100;
[
all
...]
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