/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 90 if (!pixelShader) { 98 glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 119 if (pixelShader == 0) { 127 GLES20.glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 70 if (!pixelShader) { 78 glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 70 if (!pixelShader) { 78 glAttachShader(program, pixelShader);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 73 if (!pixelShader) 83 glAttachShader(program, pixelShader);
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/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 290 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 291 if (pixelShader == 0) { 299 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 168 if (pixelShader == 0) { 176 GLES20.glAttachShader(program, pixelShader);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 181 if (pixelShader == 0) { 189 GLES20.glAttachShader(program, pixelShader);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 179 if (pixelShader == 0) { 187 GLES20.glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 72 if (!pixelShader) { 80 glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 193 if (pixelShader == 0) { 201 GLES20.glAttachShader(program, pixelShader); 202 checkGlError("glAttachShader pixelShader");
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 65 if (pixelShader == 0) { 73 GLES20.glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 109 if (!pixelShader) { 117 glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 404 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 405 if (pixelShader == 0) { 413 GLES20.glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 109 if (!pixelShader) { 117 glAttachShader(program, pixelShader);
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 124 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 125 if (!pixelShader) { 133 glAttachShader(program, pixelShader);
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/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER); 288 if (pixelShader == 0) { 296 GLES20.glAttachShader(program, pixelShader);
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/system/media/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 377 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 378 if (pixelShader == 0) { 386 GLES20.glAttachShader(program, pixelShader);
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/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 162 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 163 if (!pixelShader) { 172 glAttachShader(program, pixelShader);
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 619 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 620 if (pixelShader == 0) { 628 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Context.cpp | [all...] |