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Searched
refs:port_number
(Results
1 - 3
of
3
) sorted by null
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
UnixStream.cpp
51
make_unix_path(char *path, size_t pathlen, int
port_number
)
84
snprintf(path, pathlen, "%s/qemu-gles-%d", tmp,
port_number
);
Win32PipeStream.cpp
57
make_pipe_name(char *path, size_t pathlen, int
port_number
)
59
snprintf(path, pathlen, "\\\\.\\pipe\\qemu-gles-%d",
port_number
);
/external/v8/samples/
lineprocessor.cc
150
int
port_number
= -1;
local
173
port_number
= atoi(argv[i + 1]); // NOLINT
231
if (
port_number
!= -1) {
232
v8::Debug::EnableAgent("lineprocessor",
port_number
, wait_for_connection);
Completed in 427 milliseconds