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    Searched refs:port_number (Results 1 - 3 of 3) sorted by null

  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
UnixStream.cpp 51 make_unix_path(char *path, size_t pathlen, int port_number)
84 snprintf(path, pathlen, "%s/qemu-gles-%d", tmp, port_number);
Win32PipeStream.cpp 57 make_pipe_name(char *path, size_t pathlen, int port_number)
59 snprintf(path, pathlen, "\\\\.\\pipe\\qemu-gles-%d", port_number);
  /external/v8/samples/
lineprocessor.cc 150 int port_number = -1; local
173 port_number = atoi(argv[i + 1]); // NOLINT
231 if (port_number != -1) {
232 v8::Debug::EnableAgent("lineprocessor", port_number, wait_for_connection);

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