HomeSort by relevance Sort by last modified time
    Searched refs:repshift (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/WinQuake/
vid_vga.cpp 65 int i, j, k, plane, reps, repshift; local
73 repshift = 1;
78 repshift = 0;
91 for (i=0 ; i<(height << repshift) ; i += reps)
101 pbitmap[(i >> repshift) * 24 +
110 for (i=0 ; i<(height << repshift) ; i += reps)
115 lvid->direct + x + ((y << repshift) + i + j) *
118 memcpy (lvid->direct + x + ((y << repshift) + i + j) *
120 &pbitmap[(i >> repshift) * width],
136 int i, j, k, plane, reps, repshift; local
    [all...]
vid_svgalib.cpp 108 int i, j, k, plane, reps, repshift, offset, vidpage, off; local
115 repshift = 1;
118 repshift = 0;
134 for (i=0 ; i<(height << repshift) ; i += reps)
144 pbitmap[(i >> repshift) * 24 +
151 for (i=0 ; i<(height << repshift) ; i += reps)
155 offset = x + ((y << repshift) + i + j) * vid.rowbytes;
164 &pbitmap[(i >> repshift)*width], width);
172 int i, j, k, plane, reps, repshift, offset, vidpage, off; local
179 repshift = 1
    [all...]
vid_win.cpp 2416 int i, j, reps, repshift; local
2511 int i, j, reps, repshift; local
    [all...]
  /external/quake/quake/src/QW/client/
vid_svgalib.c 109 int i, j, k, plane, reps, repshift, offset, vidpage, off; local
116 repshift = 1;
119 repshift = 0;
135 for (i=0 ; i<(height << repshift) ; i += reps)
145 pbitmap[(i >> repshift) * 24 +
152 for (i=0 ; i<(height << repshift) ; i += reps)
156 offset = x + ((y << repshift) + i + j) * vid.rowbytes;
165 &pbitmap[(i >> repshift)*width], width);
173 int i, j, k, plane, reps, repshift, offset, vidpage, off; local
180 repshift = 1
    [all...]
vid_win.c 2456 int i, j, reps, repshift; local
2551 int i, j, reps, repshift; local
    [all...]

Completed in 34 milliseconds