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    Searched refs:rite_edge (Results 1 - 2 of 2) sorted by null

  /external/skia/src/core/
SkBlitBWMaskTemplate.h 69 int rite_edge = clip.fRight - maskLeft; local
70 SkASSERT(rite_edge > left_edge);
73 int rite_mask = 0xFF << (8 - (rite_edge & 7));
74 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
SkBlitter.cpp 122 int rite_edge = clip.fRight - maskLeft; local
123 SkASSERT(rite_edge > left_edge);
126 int rite_mask = 0xFF << (8 - (rite_edge & 7));
127 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);

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