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Searched
refs:sFail
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/pixelflinger2/
buffer.cpp
80
static void StencilOpSeparate(GGLInterface * iface, GLenum face, GLenum
sfail
, GLenum dpfail, GLenum dppass)
86
ctx->state.frontStencil.
sFail
= StencilOpEnum(
sfail
, ctx->state.frontStencil.
sFail
);
91
ctx->state.backStencil.
sFail
= StencilOpEnum(
sfail
, ctx->state.backStencil.
sFail
);
llvm_scanline.cpp
671
builder.CreateStore(StencilOp(builder, sFace, gglCtx->frontStencil.
sFail
,
672
gglCtx->backStencil.
sFail
, sPtr, sRef), stencil);
/external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h
97
unsigned char
sFail
, dFail, dPass; // operations
186
void (* StencilOpSeparate)(GGLInterface_t * iface, GLenum face, GLenum
sfail
,
Completed in 39 milliseconds