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Searched
refs:saved_vt
(Results
1 - 4
of
4
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
SDL_gsvideo.h
49
int
saved_vt
;
member in struct:SDL_PrivateVideoData
75
#define
saved_vt
(this->hidden->
saved_vt
)
macro
SDL_gsevents.c
160
saved_vt
= vtstate.v_active;
218
if (
saved_vt
> 0 ) {
219
ioctl(keyboard_fd, VT_ACTIVATE,
saved_vt
);
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbvideo.h
61
int
saved_vt
;
member in struct:SDL_PrivateVideoData
100
#define
saved_vt
(this->hidden->
saved_vt
)
macro
SDL_fbevents.c
167
saved_vt
= vtstate.v_active;
228
if (
saved_vt
> 0 ) {
229
ioctl(keyboard_fd, VT_ACTIVATE,
saved_vt
);
Completed in 35 milliseconds