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Searched
refs:scriptRecordArray
(Results
1 - 2
of
2
) sorted by null
/external/icu4c/layout/
ScriptAndLanguage.cpp
40
* which we know has to be past the end of the
scriptRecordArray
, to compute
43
* Note: normally, the first offset will point to just after the
scriptRecordArray
,
44
* but there's no guarantee of this, only that it's *after* the
scriptRecordArray
.
46
* data that's not actually in the
scriptRecordArray
and hence the array will appear
50
le_uint16 limit = ((SWAPW(
scriptRecordArray
[0].offset) - sizeof(ScriptListTable)) / sizeof(
scriptRecordArray
)) + ANY_NUMBER;
57
if (SWAPT(
scriptRecordArray
[s].tag) == scriptTag) {
58
scriptTableOffset = SWAPW(
scriptRecordArray
[s].offset);
63
scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag,
scriptRecordArray
, count);
ScriptAndLanguage.h
44
ScriptRecord
scriptRecordArray
[ANY_NUMBER];
Completed in 212 milliseconds