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  /frameworks/base/opengl/libs/GLES2_dbg/src/
vertex.cpp 32 msg.set_function(glesv2debugger::Message_Function_glDrawArrays);
46 cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
59 msg.set_function(glesv2debugger::Message_Function_glDrawArrays);
63 cmd.set_function(glesv2debugger::Message_Function_SKIP);
89 cmd.set_function(oldCmd);
97 cmd.set_function(cmd.SKIP);
128 msg.set_function(glesv2debugger::Message_Function_glDrawElements);
156 cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
169 msg.set_function(glesv2debugger::Message_Function_glDrawElements);
173 cmd.set_function(glesv2debugger::Message_Function_SKIP)
    [all...]
server.cpp 256 msg.set_function(function);
260 cmd.set_function(glesv2debugger::Message_Function_CONTINUE);
276 msg.set_function(function);
280 cmd.set_function(glesv2debugger::Message_Function_SKIP);
293 cmd.set_function(oldCmd);
301 cmd.set_function(cmd.SKIP);
dbgcontext.cpp 73 msg.set_function(msg.SETPROP);
debugger_message.pb.h 573 inline void set_function(::com::android::glesv2debugger::Message_Function value);
807 inline void Message::set_function(::com::android::glesv2debugger::Message_Function value) { function in class:com::android::glesv2debugger::Message
    [all...]
debugger_message.pb.cpp 661 set_function(static_cast< ::com::android::glesv2debugger::Message_Function >(value));
    [all...]
caller.cpp     [all...]
  /frameworks/base/opengl/libs/GLES2_dbg/test/
test_socket.cpp 128 cmd.set_function(cmd.SKIP);
157 cmd.set_function(cmd.CONTINUE);
203 cmd.set_function(cmd.glCreateShader);
209 cmd.set_function(cmd.CONTINUE);
213 cmd.set_function(cmd.glCreateShader);
271 cmd.set_function(cmd.SETPROP);
279 cmd.set_function(cmd.glCreateShader);
284 cmd.set_function(cmd.SETPROP);
291 cmd.set_function(cmd.CONTINUE);
295 cmd.set_function(cmd.glCreateShader)
    [all...]
test_server.cpp 73 msg.set_function(msg.glFinish);

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