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Searched
refs:shadeModel
(Results
1 - 6
of
6
) sorted by null
/system/core/include/pixelflinger/
pixelflinger.h
230
void (*
shadeModel
)(void* c, GGLenum mode);
/frameworks/base/opengl/libagl/
light.cpp
104
c->rasterizer.procs.
shadeModel
(c, GL_SMOOTH);
105
c->lighting.
shadeModel
= GL_SMOOTH;
633
c->lighting.
shadeModel
= mode;
texture.cpp
263
ggl->
shadeModel
(ggl, GGL_FLAT);
749
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
827
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
[
all
...]
array.cpp
[
all
...]
/frameworks/base/include/private/opengles/
gl_context.h
330
GLenum
shadeModel
;
/system/core/libpixelflinger/
pixelflinger.cpp
759
GGL_INIT_PROC(procs,
shadeModel
);
Completed in 131 milliseconds