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Searched
refs:sourceWidth
(Results
1 - 5
of
5
) sorted by null
/packages/apps/Launcher2/src/com/android/launcher2/
Utilities.java
75
int
sourceWidth
= icon.getWidth();
77
if (
sourceWidth
> textureWidth && sourceHeight > textureHeight) {
80
(
sourceWidth
- textureWidth) / 2,
83
} else if (
sourceWidth
== textureWidth && sourceHeight == textureHeight) {
116
int
sourceWidth
= icon.getIntrinsicWidth();
119
if (
sourceWidth
> 0 && sourceHeight > 0) {
121
if (width <
sourceWidth
|| height < sourceHeight) {
123
final float ratio = (float)
sourceWidth
/ sourceHeight;
124
if (
sourceWidth
> sourceHeight) {
126
} else if (sourceHeight >
sourceWidth
) {
[
all
...]
/frameworks/base/policy/src/com/android/internal/policy/impl/
IconUtilities.java
124
int
sourceWidth
= icon.getIntrinsicWidth();
127
if (
sourceWidth
> 0 &&
sourceWidth
> 0) {
129
if (width <
sourceWidth
|| height < sourceHeight) {
131
final float ratio = (float)
sourceWidth
/ sourceHeight;
132
if (
sourceWidth
> sourceHeight) {
134
} else if (sourceHeight >
sourceWidth
) {
137
} else if (
sourceWidth
< width && sourceHeight < height) {
139
width =
sourceWidth
;
/frameworks/base/opengl/tests/hwc/
hwcStress.cpp
463
int
sourceWidth
= layer->sourceCrop.right
467
if (((layer->displayFrame.left +
sourceWidth
) <= width)
470
+
sourceWidth
;
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
ImageUtils.java
492
int
sourceWidth
= source.getWidth();
494
int destWidth = Math.max(1, (int) (xScale *
sourceWidth
));
505
g2.drawImage(source, 0, 0, destWidth, destHeight, 0, 0,
sourceWidth
, sourceHeight, null);
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp
101
GC3Dsizei
sourceWidth
, GC3Dsizei sourceHeight,
105
clip1D(x, width,
sourceWidth
, clippedX, clippedWidth);
[
all
...]
Completed in 1813 milliseconds