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Searched
refs:spotDir
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/opengl/libagl/
light.cpp
70
c->lighting.lights[i].
spotDir
.z = -0x10000;
539
mvui.point3(&mvui, &light.
spotDir
, reinterpret_cast<vec4_t const*>(params));
541
light.
spotDir
= *reinterpret_cast<vec4_t const*>(params);
543
vnorm3(light.normalizedSpotDir.v, light.
spotDir
.v);
/frameworks/base/include/private/opengles/
gl_context.h
292
vec4_t
spotDir
;
Completed in 16 milliseconds