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Searched
refs:squares
(Results
1 - 3
of
3
) sorted by null
/external/opencv/cvaux/src/
cvlmeds.cpp
197
icvCubic( double a2, double a1, double a0, double *
squares
)
203
if( !
squares
)
245
squares
[i] = x[i][i % 2];
305
squares
[t++] = x[i][0];
306
squares
[t++] = x[i][1];
1700
double
squares
[6];
local
[
all
...]
_cvvm.h
130
double a0, double*
squares
);
/external/mesa3d/docs/OLD/
MESA_sprite_point.spec
73
squares
. One could define rotated texture images if desired. A 3D
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