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    Searched refs:stencil_size (Results 1 - 13 of 13) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_gl.c 56 *value=this->gl_config.stencil_size;
228 if (this->gl_config.stencil_size)
231 OGLAttrib[OGLargc++]=this->gl_config.stencil_size;
314 if (this->gl_config.stencil_size)
316 qnxgl_attribs_slide = qnxgl_attrib_set_stencil(qnxgl_attribs_slide, this->gl_config.stencil_size);
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macgl.c 68 if ( this->gl_config.stencil_size != 0 ) {
70 attributes[i++] = this->gl_config.stencil_size;
  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglConfig.h 54 EGLint stencil_size,
EglConfig.cpp 34 EGLint stencil_size,
65 m_stencil_size(stencil_size),
EglImp.cpp 307 EGLint stencil_size = 0; local
420 stencil_size = attrib_list[i+1];
461 samples_per_pixel,stencil_size,surface_type,transparent_type,
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzGL.m 91 if ( this->gl_config.stencil_size != 0 ) {
93 attr[i++] = this->gl_config.stencil_size;
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_wingl.c 216 GL_pfd.cStencilBits = this->gl_config.stencil_size;
243 if ( this->gl_config.stencil_size ) {
245 *iAttr++ = this->gl_config.stencil_size;
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxgl.c 73 if ( this->gl_config.stencil_size == 0 ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11gl.c 146 if( this->gl_config.stencil_size ) {
148 attribs[i++] = this->gl_config.stencil_size;
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_sysvideo.h 301 int stencil_size; member in struct:SDL_VideoDevice::__anon9468
SDL_video.c 226 video->gl_config.stencil_size = 0;
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl.c 488 (gl_curstencil == this->gl_config.stencil_size) &&
497 this->gl_config.stencil_size, newaccumsize, NULL );
502 gl_curstencil = this->gl_config.stencil_size;
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_sysvideo.cc 508 if (_this->gl_config.stencil_size > 0)

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