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    Searched refs:supportsBufferLocking (Results 1 - 4 of 4) sorted by null

  /external/skia/gpu/src/
GrGLIndexBuffer.cpp 59 if (GPUGL->supportsBufferLocking()) {
78 GrAssert(GPUGL->supportsBufferLocking());
87 if (this->isValid() && GPUGL->supportsBufferLocking()) {
GrGLVertexBuffer.cpp 58 if (GPUGL->supportsBufferLocking()) {
77 GrAssert(GPUGL->supportsBufferLocking());
87 if (this->isValid() && GPUGL->supportsBufferLocking()) {
GrBufferAllocPool.cpp 97 fCpuData.realloc(fGpu->supportsBufferLocking() ? 0 : fMinBlockSize);
262 if (fGpu->supportsBufferLocking() &&
305 if (fGpu->supportsBufferLocking() &&
  /external/skia/gpu/include/
GrGpu.h 194 bool supportsBufferLocking() const { return fBufferLockSupport; }

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