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Searched
refs:supportsBufferLocking
(Results
1 - 4
of
4
) sorted by null
/external/skia/gpu/src/
GrGLIndexBuffer.cpp
59
if (GPUGL->
supportsBufferLocking
()) {
78
GrAssert(GPUGL->
supportsBufferLocking
());
87
if (this->isValid() && GPUGL->
supportsBufferLocking
()) {
GrGLVertexBuffer.cpp
58
if (GPUGL->
supportsBufferLocking
()) {
77
GrAssert(GPUGL->
supportsBufferLocking
());
87
if (this->isValid() && GPUGL->
supportsBufferLocking
()) {
GrBufferAllocPool.cpp
97
fCpuData.realloc(fGpu->
supportsBufferLocking
() ? 0 : fMinBlockSize);
262
if (fGpu->
supportsBufferLocking
() &&
305
if (fGpu->
supportsBufferLocking
() &&
/external/skia/gpu/include/
GrGpu.h
194
bool
supportsBufferLocking
() const { return fBufferLockSupport; }
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