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    Searched refs:texFormat (Results 1 - 4 of 4) sorted by null

  /frameworks/base/opengl/libagl2/src/
texture.cpp 87 GGLPixelFormat * texFormat)
91 *texFormat = GGL_PIXEL_FORMAT_A_8;
95 *texFormat = GGL_PIXEL_FORMAT_L_8;
99 *texFormat = GGL_PIXEL_FORMAT_LA_88;
103 *texFormat = GGL_PIXEL_FORMAT_RGB_888;
107 *texFormat = GGL_PIXEL_FORMAT_RGBA_8888;
113 *texFormat = GGL_PIXEL_FORMAT_RGB_565;
208 GGLPixelFormat texFormat = GGL_PIXEL_FORMAT_UNKNOWN;
209 GetFormatAndBytesPerPixel(internalformat, &bytesPerPixel, &texFormat);
211 assert(texFormat == ctx->rasterizer.frameSurface.format)
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  /development/tools/emulator/opengl/system/egl/
egl.cpp 194 void setTextureFormat(EGLint _texFormat){ texFormat = _texFormat; }
195 EGLint getTextureFormat(){ return texFormat; }
205 EGLint texFormat;
221 texFormat = EGL_NO_TEXTURE;
690 EGLint texFormat = EGL_NO_TEXTURE;
701 texFormat = attrib_list[1];
711 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
712 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
730 surface->setTextureFormat(texFormat);
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  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglWindowsApi.cpp 471 EGLint width,height,largest,texTarget,texFormat;
473 pbSurface->getTexInfo(&texTarget,&texFormat);
479 switch(texFormat) {
EglImp.cpp 534 EGLint width,height,largest,texTarget,texFormat;
537 tmpPbSurfacePtr->getTexInfo(&texTarget,&texFormat);
539 if(!EglValidate::pbufferAttribs(width,height,texFormat == EGL_NO_TEXTURE,texTarget == EGL_NO_TEXTURE)) {
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