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    Searched refs:texTarget (Results 1 - 8 of 8) sorted by null

  /external/webkit/Source/WebCore/html/canvas/
WebGLFramebuffer.h 45 void setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level);
WebGLFramebuffer.cpp 85 void WebGLFramebuffer::setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture* texture, GC3Dint level)
95 m_texTarget = texTarget;
  /development/tools/emulator/opengl/system/egl/
egl.cpp 196 void setTextureTarget(EGLint _texTarget){ texTarget = _texTarget; }
197 EGLint getTextureTarget(){ return texTarget; }
206 EGLint texTarget;
222 texTarget = EGL_NO_TEXTURE;
691 EGLint texTarget = EGL_NO_TEXTURE;
704 texTarget = attrib_list[1];
711 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
712 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
731 surface->setTextureTarget(texTarget);
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  /frameworks/base/include/gui/
SurfaceTexture.h 66 GLenum texTarget = GL_TEXTURE_EXTERNAL_OES);
  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglWindowsApi.cpp 471 EGLint width,height,largest,texTarget,texFormat;
473 pbSurface->getTexInfo(&texTarget,&texFormat);
476 int wglTexTarget = (texTarget == EGL_TEXTURE_2D)? WGL_TEXTURE_2D_ARB:
EglImp.cpp 534 EGLint width,height,largest,texTarget,texFormat;
537 tmpPbSurfacePtr->getTexInfo(&texTarget,&texFormat);
539 if(!EglValidate::pbufferAttribs(width,height,texFormat == EGL_NO_TEXTURE,texTarget == EGL_NO_TEXTURE)) {
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  /frameworks/base/libs/gui/
SurfaceTexture.cpp 98 GLenum texTarget) :
115 mTexTarget(texTarget) {
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  /external/mesa3d/docs/
MESA_texture_array.spec 488 <texTarget> ::= "1D"
511 option, the <texTarget> rule is modified to add the texture targets
530 enum texTarget);
533 are used by all texture targets. Component usage for each <texTarget>
537 texTarget Texture Type s t r layer shadow
552 Table X: Texture types accessed for each of the <texTarget>, and
585 FramebufferTexture3D, no <textarget> parameter is accepted.
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