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  /frameworks/base/libs/hwui/
Caches.cpp 90 log.appendFormat(" TextureCache %8d / %8d\n",
91 textureCache.getSize(), textureCache.getMaxSize());
121 total += textureCache.getSize();
144 textureCache.clearGarbage();
169 textureCache.clear();
Caches.h 29 #include "TextureCache.h"
177 TextureCache textureCache;
SkiaShader.h 27 #include "TextureCache.h"
78 virtual void set(TextureCache* textureCache, GradientCache* gradientCache) {
79 mTextureCache = textureCache;
123 TextureCache* mTextureCache;
240 void set(TextureCache* textureCache, GradientCache* gradientCache);
SkiaShader.cpp 386 void SkiaComposeShader::set(TextureCache* textureCache, GradientCache* gradientCache) {
387 SkiaShader::set(textureCache, gradientCache);
388 mFirst->set(textureCache, gradientCache);
389 mSecond->set(textureCache, gradientCache);
ResourceCache.cpp 153 Caches::getInstance().textureCache.removeDeferred(resource);
205 Caches::getInstance().textureCache.removeDeferred(bitmap);
OpenGLRenderer.cpp     [all...]

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