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    Searched refs:textureDimensions (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/pixelflinger2/
texture.cpp 142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
411 ctx->state.textureState.textureDimensions[sampler * 2] = texture->width;
412 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = texture->height;
418 ctx->state.textureState.textureDimensions[sampler * 2] = 0;
419 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = 0;
llvm_texture.cpp 284 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_);
285 if (!textureDimensions)
286 textureDimensions = new GlobalVariable(*module, intType, true,
289 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions,
292 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions,
381 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_);
382 if (!textureDimensions)
383 textureDimensions = new GlobalVariable(*module, intType, true,
386 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions,
389 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions,
    [all...]
shader.cpp 374 symbol = (void *)gglCtx->textureState.textureDimensions;
    [all...]
  /external/mesa3d/test/
cmain.c 79 gglState.textureState.textureDimensions[0 * 2 + 0] = gglState.textureState.textures[0].width;
80 gglState.textureState.textureDimensions[0 * 2 + 1] = gglState.textureState.textures[0].height;
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 150 unsigned textureDimensions[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS * 2];

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