HomeSort by relevance Sort by last modified time
    Searched refs:textureState (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/pixelflinger2/
texture.cpp 141 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler];
142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
250 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler];
251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
395 else if (ctx->state.textureState.textures[sampler].format != texture->format)
397 else if (ctx->state.textureState.textures[sampler].wrapS != texture->wrapS)
399 else if (ctx->state.textureState.textures[sampler].wrapT != texture->wrapT)
401 else if (ctx->state.textureState.textures[sampler].minFilter != texture->minFilter
    [all...]
llvm_texture.cpp 304 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS,
306 Value * y = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapT,
321 if (0 == gglCtx->textureState.textures[sampler].minFilter &&
322 0 == gglCtx->textureState.textures[sampler].magFilter) { // GL_NEAREST
324 gglCtx->textureState.textures[sampler].format/*, dstDesc*/);
326 } else if (1 == gglCtx->textureState.textures[sampler].minFilter &&
327 1 == gglCtx->textureState.textures[sampler].magFilter) { // GL_LINEAR
330 gglCtx->textureState.textures[sampler].format/*, dstDesc*/);
500 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS,
502 Value * y = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapT
    [all...]
shader.cpp 297 const GGLTexture & texture = ctx->textureState.textures[i];
372 symbol = (void *)gglCtx->textureState.textureData;
374 symbol = (void *)gglCtx->textureState.textureDimensions;
    [all...]
  /external/mesa3d/test/
cmain.c 77 gglState.textureState.textures[0] = texture0;
78 gglState.textureState.textureData[0] = gglState.textureState.textures[0].levels;
79 gglState.textureState.textureDimensions[0 * 2 + 0] = gglState.textureState.textures[0].width;
80 gglState.textureState.textureDimensions[0 * 2 + 1] = gglState.textureState.textures[0].height;
  /external/webkit/Source/WebCore/platform/graphics/android/
BaseTile.h 77 enum TextureState{
120 TextureState textureState() const { return m_state; }
204 TextureState m_state;
  /frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs 32 int textureState; // whether or not the primary card texture is loaded.
336 card->textureState = STATE_INVALID;
493 if (cards[n].textureState != STATE_STALE &&
494 cards[n].textureState != STATE_UPDATING) {
497 cards[n].textureState = (texture.p != 0) ? STATE_LOADED : STATE_INVALID;
519 cards[n].textureState = STATE_INVALID;
522 cards[n].textureState =
523 textureEverLoaded(cards[n].textureState) ? STATE_STALE : STATE_INVALID;
723 const int state = cards[i].textureState;
    [all...]
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 160 GGLTextureState_t textureState; // most affect vs/fs jit

Completed in 121 milliseconds