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    Searched refs:timedemo (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/WinQuake/
cl_demo.cpp 55 if (cls.timedemo)
100 if (cls.timedemo)
323 // The timedemo numbers are very important to testing, so log them even if normal console printing is disabled.
338 cls.timedemo = false;
358 timedemo [demoname]
368 Con_Printf ("timedemo <demoname> : gets demo speeds\n");
377 cls.timedemo = true;
client.h 128 qboolean timedemo; member in struct:__anon10458
133 float td_starttime; // realtime at second frame of timedemo
cl_main.cpp 127 cls.demoplayback = cls.timedemo = false;
397 if (!f || cl_nolerp.value || cls.timedemo || sv.active)
755 Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
console.cpp 591 // Don't draw console during time demo, it skews the timedemo
593 if(cls.timedemo)
host.cpp 506 if (!cls.timedemo && realtime - oldrealtime < 1.0/72.0)
  /external/quake/quake/src/QW/client/
cl_demo.c 55 if (cls.timedemo)
156 if (cls.timedemo) {
767 cls.timedemo = false;
781 timedemo [demoname]
788 Con_Printf ("timedemo <demoname> : gets demo speeds\n");
800 cls.timedemo = true;
client.h 191 qboolean timedemo; member in struct:__anon10173
195 float td_starttime; // realtime at second frame of timedemo
cl_main.c 435 cls.demoplayback = cls.demorecording = cls.timedemo = false;
1138 Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
1287 if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
1322 if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)

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