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    Searched refs:uiAddVolume (Results 1 - 9 of 9) sorted by null

  /frameworks/base/media/jni/mediaeditor/
VideoEditorMain.h 48 M4OSA_UInt32 uiAddVolume; /** Volume, in percentage, of the added audio track */
VideoEditorMain.cpp     [all...]
VideoEditorClasses.cpp     [all...]
  /frameworks/media/libvideoeditor/vss/inc/
M4VSS3GPP_Extended_API.h 69 M4OSA_UInt32 uiAddVolume; /**< Volume, in percentage, of the added audio track */
M4VSS3GPP_API.h 613 M4OSA_UInt32 uiAddVolume; /**< Volume, in percentage,
    [all...]
  /frameworks/media/libvideoeditor/lvpp/
VideoEditorAudioPlayer.cpp 141 ((M4OSA_Float)mAudioMixSettings->uiAddVolume) / 100.0;
374 ((M4OSA_Float)mAudioMixSettings->uiAddVolume) / 100.0;
  /frameworks/media/libvideoeditor/vss/src/
M4xVSS_API.c 304 if( pSettings->xVSS.pBGMtrack->uiAddVolume == 100 )
    [all...]
M4xVSS_internal.c     [all...]
M4VSS3GPP_AudioMixing.c 654 if( pSettings->uiAddVolume == 0 )
662 else if(pSettings->uiAddVolume >= 100) // If volume is set to 100, no more original audio ...
    [all...]

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