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Searched
refs:uiAddVolume
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/media/jni/mediaeditor/
VideoEditorMain.h
48
M4OSA_UInt32
uiAddVolume
; /** Volume, in percentage, of the added audio track */
VideoEditorMain.cpp
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VideoEditorClasses.cpp
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/frameworks/media/libvideoeditor/vss/inc/
M4VSS3GPP_Extended_API.h
69
M4OSA_UInt32
uiAddVolume
; /**< Volume, in percentage, of the added audio track */
M4VSS3GPP_API.h
613
M4OSA_UInt32
uiAddVolume
; /**< Volume, in percentage,
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/frameworks/media/libvideoeditor/lvpp/
VideoEditorAudioPlayer.cpp
141
((M4OSA_Float)mAudioMixSettings->
uiAddVolume
) / 100.0;
374
((M4OSA_Float)mAudioMixSettings->
uiAddVolume
) / 100.0;
/frameworks/media/libvideoeditor/vss/src/
M4xVSS_API.c
304
if( pSettings->xVSS.pBGMtrack->
uiAddVolume
== 100 )
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M4xVSS_internal.c
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M4VSS3GPP_AudioMixing.c
654
if( pSettings->
uiAddVolume
== 0 )
662
else if(pSettings->
uiAddVolume
>= 100) // If volume is set to 100, no more original audio ...
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Completed in 413 milliseconds