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    Searched refs:vbos (Results 1 - 2 of 2) sorted by null

  /frameworks/base/opengl/libagl2/src/
vertex.cpp 8 vert.vbos = std::map<GLuint, VBO *>(); // the entire struct has been zeroed in constructor
18 for (std::map<GLuint, VBO *>::iterator it = vert.vbos.begin(); it != vert.vbos.end(); it++) {
137 std::map<GLuint, VBO *>::iterator it = ctx->vert.vbos.find(buffer);
138 if (it != ctx->vert.vbos.end()) {
198 std::map<GLuint, VBO*>::iterator it = ctx->vert.vbos.find(buffers[i]);
199 if (it == ctx->vert.vbos.end())
289 if (ctx->vert.vbos.find(ctx->vert.free) == ctx->vert.vbos.end()) {
290 ctx->vert.vbos[ctx->vert.free] = NULL
    [all...]
gles2context.h 126 std::map<GLuint, VBO *> vbos; member in struct:GLES2Context::VertexState

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