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Searched
refs:vbos
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/opengl/libagl2/src/
vertex.cpp
8
vert.
vbos
= std::map<GLuint, VBO *>(); // the entire struct has been zeroed in constructor
18
for (std::map<GLuint, VBO *>::iterator it = vert.
vbos
.begin(); it != vert.
vbos
.end(); it++) {
137
std::map<GLuint, VBO *>::iterator it = ctx->vert.
vbos
.find(buffer);
138
if (it != ctx->vert.
vbos
.end()) {
198
std::map<GLuint, VBO*>::iterator it = ctx->vert.
vbos
.find(buffers[i]);
199
if (it == ctx->vert.
vbos
.end())
289
if (ctx->vert.
vbos
.find(ctx->vert.free) == ctx->vert.
vbos
.end()) {
290
ctx->vert.
vbos
[ctx->vert.free] = NULL
[
all
...]
gles2context.h
126
std::map<GLuint, VBO *>
vbos
;
member in struct:GLES2Context::VertexState
Completed in 31 milliseconds