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    Searched refs:wrapS (Results 1 - 25 of 25) sorted by null

  /frameworks/base/libs/hwui/
Texture.h 33 wrapS = GL_CLAMP_TO_EDGE;
43 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false,
46 if (firstWrap || force || wrapS != this->wrapS || wrapT != this->wrapT) {
49 this->wrapS = wrapS;
56 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS);
111 GLenum wrapS;
Layer.h 150 void setWrap(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false) {
151 texture.setWrap(wrapS, wrapT, bindTexture, force, renderTarget);
ProgramCache.cpp 678 void ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) {
680 if (wrapS == GL_MIRRORED_REPEAT) {
689 switch (wrapS) {
ProgramCache.h 299 void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT);
SkiaShader.cpp 78 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) {
80 texture->setWrap(wrapS, wrapT);
SkiaShader.h 115 inline void bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT);
  /frameworks/base/libs/rs/
rsSampler.cpp 33 RsSamplerValue wrapS,
39 mHal.state.wrapS = wrapS;
81 RsSamplerValue wrapS,
91 if (existing->mHal.state.wrapS != wrapS) continue;
101 Sampler *s = new Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso);
119 RsSamplerValue wrapS,
124 wrapS, wrapT, wrapR, aniso);
rsSampler.h 36 RsSamplerValue wrapS,
53 RsSamplerValue wrapS;
73 RsSamplerValue wrapS,
rs.spec 234 param RsSamplerValue wrapS
  /external/mesa3d/src/pixelflinger2/
texture.cpp 138 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
145 const unsigned x0 = texcoordWrap(wrapS, tex_coord[0], width, &xLerp);
192 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
254 const unsigned x0 = texcoordWrap(wrapS, s, width, &xLerp);
302 #define TEXTURE_FUNCTION_ENTRY(target,format,output,filter,wrapS,wrapT) \
303 { #target"_"#format"_"#output"_"#filter"_"#wrapS"_"#wrapT, \
304 target<GGL_PIXEL_FORMAT_##format, output, filter, wrapS, wrapT> },
306 #define TEXTURE_FUNCTION_ENTRY_WRAPT(target,format,output,minMag,wrapS) \
307 TEXTURE_FUNCTION_ENTRY(target,format,output,minMag,wrapS,0) \
308 TEXTURE_FUNCTION_ENTRY(target,format,output,minMag,wrapS,1)
    [all...]
llvm_texture.cpp 304 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS,
500 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS,
shader.cpp 299 assert((1 << 2) > texture.wrapS);
300 key->textureParameters[i] |= texture.wrapS;
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  /frameworks/base/opengl/java/android/opengl/
Texture.java 88 int wrapS, int wrapT,
107 wrapS);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerTexture.java 29 public GLEnum wrapS = GLEnum.GL_REPEAT, wrapT = GLEnum.GL_REPEAT;
220 tex.wrapS = p;
CodeGen.java 207 tex.target, tex.wrapS);
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerTexture.java 29 public GLEnum wrapS = GLEnum.GL_REPEAT, wrapT = GLEnum.GL_REPEAT;
220 tex.wrapS = p;
CodeGen.java 207 tex.target, tex.wrapS);
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  /frameworks/base/opengl/libagl2/src/
texture.cpp 37 tex.tex2D->wrapS = tex.tex2D->wrapT = GGLTexture::GGL_REPEAT;
47 tex.texCube->wrapS = tex.texCube->wrapT = GGLTexture::GGL_REPEAT;
447 tex.wrapS = wrap;
  /frameworks/base/libs/rs/driver/
rsdShader.cpp 374 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
385 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 76 } wrapS :
  /external/mesa3d/test/
cmain.c 216 }; // levels, wrapS, wrapT, minFilter, magFilter
259 texture0.wrapS = GGL_REPEAT;
274 fprintf(stderr, "failed linear filter and/or wrapS and wrapT test");
main.cpp 148 texture.wrapS = texture.wrapT = GGLTexture::GGL_REPEAT; // repeat = 0 fastest, clamp = 1, mirrored = 2
  /frameworks/base/graphics/java/android/renderscript/
RenderScript.java 507 int wrapS, int wrapT, int wrapR, float aniso);
509 int wrapS, int wrapT, int wrapR, float aniso) {
511 return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso);
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  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp     [all...]

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