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Searched
refs:yLerp
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/pixelflinger2/
llvm_texture.cpp
144
Value * x0, Value * y0, Value * xLerp, Value *
yLerp
,
193
intVec(builder,
yLerp
,
yLerp
,
yLerp
,
yLerp
));
303
Value * xLerp = NULL, *
yLerp
= NULL;
307
/*tType, */texcoords[1], textureHeight, textureH, &
yLerp
);
328
Value * ret = linearSample(builder, textureData, builder.getInt32(0), x, y, xLerp,
yLerp
,
499
Value * xLerp = NULL, *
yLerp
= NULL;
503
/*tType, */t, textureHeight, textureH, &
yLerp
);
[
all
...]
texture.cpp
144
unsigned xLerp = 0,
yLerp
= 0;
146
const unsigned y0 = texcoordWrap(wrapT, tex_coord[1], height, &
yLerp
);
171
Lerp(samples + 0, samples + 3,
yLerp
, (Vec4<int> *)sample);
253
unsigned xLerp = 0,
yLerp
= 0;
255
const unsigned y0 = texcoordWrap(wrapT, t, height, &
yLerp
);
280
Lerp(samples + 0, samples + 3,
yLerp
, (Vec4<int> *)sample);
Completed in 91 milliseconds