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    Searched refs:yLerp (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/pixelflinger2/
llvm_texture.cpp 144 Value * x0, Value * y0, Value * xLerp, Value * yLerp,
193 intVec(builder, yLerp, yLerp, yLerp, yLerp));
303 Value * xLerp = NULL, * yLerp = NULL;
307 /*tType, */texcoords[1], textureHeight, textureH, &yLerp);
328 Value * ret = linearSample(builder, textureData, builder.getInt32(0), x, y, xLerp, yLerp,
499 Value * xLerp = NULL, * yLerp = NULL;
503 /*tType, */t, textureHeight, textureH, &yLerp);
    [all...]
texture.cpp 144 unsigned xLerp = 0, yLerp = 0;
146 const unsigned y0 = texcoordWrap(wrapT, tex_coord[1], height, &yLerp);
171 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample);
253 unsigned xLerp = 0, yLerp = 0;
255 const unsigned y0 = texcoordWrap(wrapT, t, height, &yLerp);
280 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample);

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