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Searched
refs:yzE
(Results
1 - 3
of
3
) sorted by null
/external/neven/Embedded/common/src/b_TensorEm/
Flt16Mat3D.c
49
ptrA->
yzE
= 0;
65
ptrA->
yzE
= 0;
170
matL.
yzE
= yzA;
194
matL.
yzE
= 0;
216
matL.
yzE
= ( ( yzA >> sh1L ) + 1 ) >> 1;
228
matL.
yzE
= yzA << -shiftL;
253
ptrA->yxE * scaleA, ptrA->yyE * scaleA, ptrA->
yzE
* scaleA,
266
int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE + ( int32 ) matPtrA->
yzE
* vecPtrA->zE;
299
( ( ( int32 ) matPtrA->
yzE
* vecPtrA->zE + 1 ) >> 1 ) );
319
( ( ( int32 ) mat1PtrA->xxE * mat2PtrA->xzE + 1 ) >> 1 ) + ( ( ( int32 ) mat1PtrA->xyE * mat2PtrA->
yzE
+ 1 ) >> 1 ) + ( ( ( int32 ) mat1PtrA->xzE * mat2PtrA->zzE + 1 ) >> 1 )
[
all
...]
Flt16Mat3D.h
60
int16
yzE
;
Cluster3D.c
360
vecPtrL->yE = ( y0L + xL * altA.matE.yxE + yL * altA.matE.yyE + zL * altA.matE.
yzE
) >> altA.matE.bbpE;
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