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  /hardware/ti/omap4xxx/
heaptracker.c 99 void print_backtrace(const intptr_t *bt, int depth)
106 depth = heaptracker_stacktrace(self_bt, MAX_BACKTRACE_DEPTH);
111 for (cnt = 0; cnt < depth && cnt < MAX_BACKTRACE_DEPTH; cnt++) {
371 int depth; local
372 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH);
385 print_backtrace(bt, depth);
390 print_backtrace(bt, depth);
419 int depth; local
420 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH);
433 print_backtrace(bt, depth);
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  /libcore/dalvik/src/main/java/dalvik/system/profiler/
SamplingProfiler.java 38 * SamplingProfiler}. It samples the current thread's stack to a depth
86 private final int depth; field in class:SamplingProfiler
128 * expected to be {@link #depth depth} or less in length.
134 * specified depth from the threads specified by the specified
137 * @param depth The maximum stack depth to retain for each sample
139 * than this will be truncated to this depth. A good starting
143 * depth, simply passing in a value for Integer.MAX_VALUE is not
155 public SamplingProfiler(int depth, ThreadSet threadSet)
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  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/extensions/
Xdbeproto.h 90 int depth; /* depth of visual in bits */ member in struct:__anon20288
118 CARD8 depth; /* depth of visual */ member in struct:__anon20291
multibuf.h 168 VisualID visualid; /* visual usuable at this depth */
170 int depth; /* depth of buffers to be created */ member in struct:__anon20348
252 int /* depth */,
  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglX11Api.cpp 87 int bSize,red,green,blue,alpha,depth,stencil; local
121 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_DEPTH_SIZE,&depth));
159 return new EglConfig(red,green,blue,alpha,caveat,configId,depth,level,pMaxWidth,pMaxHeight,
199 unsigned int depth,configDepth,border; local
206 if(!XGetGeometry(dpy,win,&root,&x,&y,width,height,&border,&depth)) return false;
207 return depth >= configDepth;
211 unsigned int depth,configDepth,border; local
218 if(!XGetGeometry(dpy,pix,&root,&x,&y,width,height,&border,&depth)) return false;
219 return depth >= configDepth;
  /external/bluetooth/glib/glib/
gthread.c 310 mutex->depth++;
315 mutex->depth = 1;
332 mutex->depth++;
340 mutex->depth = 1;
352 if (mutex->depth > 1)
354 mutex->depth--;
363 guint depth)
371 if (depth == 0)
378 mutex->depth += depth;
389 guint depth; local
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gthread.h 267 guint depth; member in struct:_GStaticRecMutex
277 guint depth);
  /external/dbus/dbus/
dbus-mainloop.c 62 int depth; /**< number of recursive runs */ member in struct:DBusLoop
543 orig_depth = loop->depth;
546 _dbus_verbose ("Iteration block=%d depth=%d timeout_count=%d watch_count=%d\n",
547 block, loop->depth, loop->timeout_count, loop->watch_count);
729 if (loop->depth != orig_depth)
784 if (loop->depth != orig_depth)
864 _dbus_assert (loop->depth >= 0);
868 our_exit_depth = loop->depth;
869 loop->depth += 1;
871 _dbus_verbose ("Running main loop, depth %d -> %d\n"
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  /external/doclava/src/com/google/doclava/
Converter.java 678 int depth = 0; local
686 depth++;
  /external/e2fsprogs/e2fsck/
pass2.c 94 int i, depth; local
211 depth = htree_depth(dx_dir, dx_db);
212 if (depth != dx_dir->depth) {
213 pctx.num = dx_dir->depth;
284 int depth = 0; local
286 while (dx_db->type != DX_DIRBLOCK_ROOT && depth < MAX_DEPTH) {
288 depth++;
290 return depth;
826 dx_dir->depth = root->indirect_levels + 1
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  /external/emma/core/java12/com/vladium/emma/report/
ReportProperties.java 101 public void setDepth (final int depth)
103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth);
105 m_depth = depth;
299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local
301 if (IReportProperties.DEPTH_ALL.equals (depth))
303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth))
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  /external/libpng/contrib/gregbook/
rpng-x.c 141 static int depth; variable
449 depth = DisplayPlanes(display, screen);
458 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) {
460 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n",
461 depth);
465 XMatchVisualInfo(display, screen, depth,
466 (depth == 8)? PseudoColor : TrueColor, &visual_info)
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  /external/opencv/cv/src/
cvcalibration.cpp 495 int depth, elem_size; local
507 depth = CV_MAT_DEPTH(src->type);
508 elem_size = CV_ELEM_SIZE(depth);
510 if( depth != CV_32F && depth != CV_64F )
540 if( depth == CV_32F )
724 if( depth == CV_32F )
740 if( depth == CV_32F )
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cvconvhull.cpp 659 double depth = 0, scale; local
693 /* compute depth */
696 if( dist > depth )
698 depth = dist;
700 defect.depth = (float)depth;
cvcorner.cpp 222 int depth, d_depth; local
239 depth = CV_MAT_DEPTH(src->type);
240 d_depth = depth == CV_8U ? CV_16S : CV_32F;
251 if( depth == CV_8U && aperture_size0 == CV_SCHARR )
256 else if( depth == CV_32F && aperture_size0 == CV_SCHARR )
261 else if( depth == CV_8U )
266 else if( depth == CV_32F )
279 el_anchor.x*CV_ELEM_SIZE(depth);
289 CV_CALL( dx_filter.init_deriv( size.width, depth, d_depth, 1, 0, aperture_size0 ));
290 CV_CALL( dy_filter.init_deriv( size.width, depth, d_depth, 0, 1, aperture_size0 ))
518 int depth, d_depth; local
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cvfloodfill.cpp 1028 int i, type, depth, cn, is_simple, idx; local
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cvmoments.cpp 378 int type = 0, depth, cn, pix_size; local
428 depth = CV_MAT_DEPTH( type );
465 func = (CvFunc2DnC_1A1P)(!binary ? mom_tab.fn_2d[depth] : mombin_tab.fn_2d[depth]);
470 if( depth >= CV_32S && !binary )
cvtemplmatch.cpp 62 int depth, templ_depth, corr_depth, max_depth = CV_32F, local
78 "Template (kernel) must be of the same depth as the input image, or be 32f" );
83 "The output image must have the same depth as the input image, or be 32f/64f" );
91 depth = CV_MAT_DEPTH(img->type);
98 max_depth = MAX( max_depth, depth );
100 if( depth > CV_8U )
142 if( cn > 1 && depth != max_depth )
144 (blocksize.height + templ->rows - 1)*CV_ELEM_SIZE(depth));
233 if( depth != max_depth )
234 planes[i] = cvInitMatHeader( &temp, y2 - y1, x2 - x1, depth, _buf )
334 int depth, cn; local
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  /external/opencv/cxcore/src/
cxarithm.cpp 284 int y, dy, type, depth, cn, cont_flag = 0; local
322 depth = CV_MAT_DEPTH(type);
323 if( depth <= CV_16S )
325 func_sfs = (CvFunc2D_3A1I)(sub_tab.fn_2d[depth]);
340 func = (CvFunc2D_3A)(sub_tab.fn_2d[depth]);
375 depth = CV_MAT_DEPTH(type);
386 if( depth == CV_32F )
401 if( depth == CV_64F )
465 if( depth <= CV_16S )
468 func_sfs = (CvFunc2D_3A1I)(sub_tab.fn_2d[depth]);
535 int sctype, y, dy, type, depth, cn, coi = 0, cont_flag = 0; local
759 int y, dy, type, depth, cn, cont_flag = 0; local
1007 int sctype, y, dy, type, depth, cn, coi = 0, cont_flag = 0; local
1318 int type, depth, coi = 0; local
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cxconvert.cpp 736 int depth = -1, elem_size = 1; local
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  /external/qemu/android/
main-common.c 456 int depth = aconfig_int(n, "bpp", hwConfig->hw_lcd_depth); local
466 /* only depth values of 16 and 32 are correct. 16 is the default. */
467 if (depth != 32 && depth != 16) {
468 depth = 16;
469 D("adjusting LCD bit depth to %d", depth);
474 hwConfig->hw_lcd_depth = depth;
478 width, height, depth);
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  /external/qemu/distrib/sdl-1.2.12/src/video/dga/
SDL_dgavideo.c 255 mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
294 int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth;
295 int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth;
370 /* Determine the current screen depth */
384 if ( vformat->BitsPerPixel == pix_format[i].depth )
472 int depth; local
474 depth = modes[i].depth
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  /external/qemu/distrib/sdl-1.2.12/src/video/macdsp/
SDL_dspvideo.c 48 pixel depth changes you must code for this eventuality. This purge
170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height);
376 /* They will differ in bit depth and refresh rate. */
658 fmt = "Hardware surface possible but invalid color depth";
855 /* update format if display depth changed */
984 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); local
988 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) {
994 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) {
1053 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) {
1063 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice )
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  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.c 360 this->hidden->depth, InputOutput, SDL_Visual,
397 this->hidden->depth, InputOutput, SDL_Visual,
650 /* Determine the default screen depth:
651 Use the default visual (or at least one with the same depth) */
654 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
668 this->hidden->depth = this->hidden->visuals[i].depth;
675 if ( this->hidden->depth == 32 ) {
898 int i, depth; local
925 depth = vi->depth
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  /external/qemu/distrib/zlib-1.2.3/
deflate.h 210 uch depth[2*L_CODES+1]; member in struct:internal_state
211 /* Depth of each subtree used as tie breaker for trees of equal frequency

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