/hardware/ti/omap4xxx/ |
heaptracker.c | 99 void print_backtrace(const intptr_t *bt, int depth) 106 depth = heaptracker_stacktrace(self_bt, MAX_BACKTRACE_DEPTH); 111 for (cnt = 0; cnt < depth && cnt < MAX_BACKTRACE_DEPTH; cnt++) { 371 int depth; local 372 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 385 print_backtrace(bt, depth); 390 print_backtrace(bt, depth); 419 int depth; local 420 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 433 print_backtrace(bt, depth); [all...] |
/libcore/dalvik/src/main/java/dalvik/system/profiler/ |
SamplingProfiler.java | 38 * SamplingProfiler}. It samples the current thread's stack to a depth 86 private final int depth; field in class:SamplingProfiler 128 * expected to be {@link #depth depth} or less in length. 134 * specified depth from the threads specified by the specified 137 * @param depth The maximum stack depth to retain for each sample 139 * than this will be truncated to this depth. A good starting 143 * depth, simply passing in a value for Integer.MAX_VALUE is not 155 public SamplingProfiler(int depth, ThreadSet threadSet) [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/extensions/ |
Xdbeproto.h | 90 int depth; /* depth of visual in bits */ member in struct:__anon20288 118 CARD8 depth; /* depth of visual */ member in struct:__anon20291
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multibuf.h | 168 VisualID visualid; /* visual usuable at this depth */ 170 int depth; /* depth of buffers to be created */ member in struct:__anon20348 252 int /* depth */,
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/development/tools/emulator/opengl/host/libs/Translator/EGL/ |
EglX11Api.cpp | 87 int bSize,red,green,blue,alpha,depth,stencil; local 121 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_DEPTH_SIZE,&depth)); 159 return new EglConfig(red,green,blue,alpha,caveat,configId,depth,level,pMaxWidth,pMaxHeight, 199 unsigned int depth,configDepth,border; local 206 if(!XGetGeometry(dpy,win,&root,&x,&y,width,height,&border,&depth)) return false; 207 return depth >= configDepth; 211 unsigned int depth,configDepth,border; local 218 if(!XGetGeometry(dpy,pix,&root,&x,&y,width,height,&border,&depth)) return false; 219 return depth >= configDepth;
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/external/bluetooth/glib/glib/ |
gthread.c | 310 mutex->depth++; 315 mutex->depth = 1; 332 mutex->depth++; 340 mutex->depth = 1; 352 if (mutex->depth > 1) 354 mutex->depth--; 363 guint depth) 371 if (depth == 0) 378 mutex->depth += depth; 389 guint depth; local [all...] |
gthread.h | 267 guint depth; member in struct:_GStaticRecMutex 277 guint depth);
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/external/dbus/dbus/ |
dbus-mainloop.c | 62 int depth; /**< number of recursive runs */ member in struct:DBusLoop 543 orig_depth = loop->depth; 546 _dbus_verbose ("Iteration block=%d depth=%d timeout_count=%d watch_count=%d\n", 547 block, loop->depth, loop->timeout_count, loop->watch_count); 729 if (loop->depth != orig_depth) 784 if (loop->depth != orig_depth) 864 _dbus_assert (loop->depth >= 0); 868 our_exit_depth = loop->depth; 869 loop->depth += 1; 871 _dbus_verbose ("Running main loop, depth %d -> %d\n" [all...] |
/external/doclava/src/com/google/doclava/ |
Converter.java | 678 int depth = 0; local 686 depth++;
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/external/e2fsprogs/e2fsck/ |
pass2.c | 94 int i, depth; local 211 depth = htree_depth(dx_dir, dx_db); 212 if (depth != dx_dir->depth) { 213 pctx.num = dx_dir->depth; 284 int depth = 0; local 286 while (dx_db->type != DX_DIRBLOCK_ROOT && depth < MAX_DEPTH) { 288 depth++; 290 return depth; 826 dx_dir->depth = root->indirect_levels + 1 [all...] |
/external/emma/core/java12/com/vladium/emma/report/ |
ReportProperties.java | 101 public void setDepth (final int depth) 103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth); 105 m_depth = depth; 299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local 301 if (IReportProperties.DEPTH_ALL.equals (depth)) 303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth)) [all...] |
/external/libpng/contrib/gregbook/ |
rpng-x.c | 141 static int depth; variable 449 depth = DisplayPlanes(display, screen); 458 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) { 460 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n", 461 depth); 465 XMatchVisualInfo(display, screen, depth, 466 (depth == 8)? PseudoColor : TrueColor, &visual_info) [all...] |
/external/opencv/cv/src/ |
cvcalibration.cpp | 495 int depth, elem_size; local 507 depth = CV_MAT_DEPTH(src->type); 508 elem_size = CV_ELEM_SIZE(depth); 510 if( depth != CV_32F && depth != CV_64F ) 540 if( depth == CV_32F ) 724 if( depth == CV_32F ) 740 if( depth == CV_32F ) [all...] |
cvconvhull.cpp | 659 double depth = 0, scale; local 693 /* compute depth */ 696 if( dist > depth ) 698 depth = dist; 700 defect.depth = (float)depth;
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cvcorner.cpp | 222 int depth, d_depth; local 239 depth = CV_MAT_DEPTH(src->type); 240 d_depth = depth == CV_8U ? CV_16S : CV_32F; 251 if( depth == CV_8U && aperture_size0 == CV_SCHARR ) 256 else if( depth == CV_32F && aperture_size0 == CV_SCHARR ) 261 else if( depth == CV_8U ) 266 else if( depth == CV_32F ) 279 el_anchor.x*CV_ELEM_SIZE(depth); 289 CV_CALL( dx_filter.init_deriv( size.width, depth, d_depth, 1, 0, aperture_size0 )); 290 CV_CALL( dy_filter.init_deriv( size.width, depth, d_depth, 0, 1, aperture_size0 )) 518 int depth, d_depth; local [all...] |
cvfloodfill.cpp | 1028 int i, type, depth, cn, is_simple, idx; local [all...] |
cvmoments.cpp | 378 int type = 0, depth, cn, pix_size; local 428 depth = CV_MAT_DEPTH( type ); 465 func = (CvFunc2DnC_1A1P)(!binary ? mom_tab.fn_2d[depth] : mombin_tab.fn_2d[depth]); 470 if( depth >= CV_32S && !binary )
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cvtemplmatch.cpp | 62 int depth, templ_depth, corr_depth, max_depth = CV_32F, local 78 "Template (kernel) must be of the same depth as the input image, or be 32f" ); 83 "The output image must have the same depth as the input image, or be 32f/64f" ); 91 depth = CV_MAT_DEPTH(img->type); 98 max_depth = MAX( max_depth, depth ); 100 if( depth > CV_8U ) 142 if( cn > 1 && depth != max_depth ) 144 (blocksize.height + templ->rows - 1)*CV_ELEM_SIZE(depth)); 233 if( depth != max_depth ) 234 planes[i] = cvInitMatHeader( &temp, y2 - y1, x2 - x1, depth, _buf ) 334 int depth, cn; local [all...] |
/external/opencv/cxcore/src/ |
cxarithm.cpp | 284 int y, dy, type, depth, cn, cont_flag = 0; local 322 depth = CV_MAT_DEPTH(type); 323 if( depth <= CV_16S ) 325 func_sfs = (CvFunc2D_3A1I)(sub_tab.fn_2d[depth]); 340 func = (CvFunc2D_3A)(sub_tab.fn_2d[depth]); 375 depth = CV_MAT_DEPTH(type); 386 if( depth == CV_32F ) 401 if( depth == CV_64F ) 465 if( depth <= CV_16S ) 468 func_sfs = (CvFunc2D_3A1I)(sub_tab.fn_2d[depth]); 535 int sctype, y, dy, type, depth, cn, coi = 0, cont_flag = 0; local 759 int y, dy, type, depth, cn, cont_flag = 0; local 1007 int sctype, y, dy, type, depth, cn, coi = 0, cont_flag = 0; local 1318 int type, depth, coi = 0; local [all...] |
cxconvert.cpp | 736 int depth = -1, elem_size = 1; local [all...] |
/external/qemu/android/ |
main-common.c | 456 int depth = aconfig_int(n, "bpp", hwConfig->hw_lcd_depth); local 466 /* only depth values of 16 and 32 are correct. 16 is the default. */ 467 if (depth != 32 && depth != 16) { 468 depth = 16; 469 D("adjusting LCD bit depth to %d", depth); 474 hwConfig->hw_lcd_depth = depth; 478 width, height, depth); [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/dga/ |
SDL_dgavideo.c | 255 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, 294 int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth; 295 int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth; 370 /* Determine the current screen depth */ 384 if ( vformat->BitsPerPixel == pix_format[i].depth ) 472 int depth; local 474 depth = modes[i].depth [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/macdsp/ |
SDL_dspvideo.c | 48 pixel depth changes you must code for this eventuality. This purge 170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); 376 /* They will differ in bit depth and refresh rate. */ 658 fmt = "Hardware surface possible but invalid color depth"; 855 /* update format if display depth changed */ 984 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); local 988 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { 994 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { 1053 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { 1063 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ) [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11video.c | 360 this->hidden->depth, InputOutput, SDL_Visual, 397 this->hidden->depth, InputOutput, SDL_Visual, 650 /* Determine the default screen depth: 651 Use the default visual (or at least one with the same depth) */ 654 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, 668 this->hidden->depth = this->hidden->visuals[i].depth; 675 if ( this->hidden->depth == 32 ) { 898 int i, depth; local 925 depth = vi->depth [all...] |
/external/qemu/distrib/zlib-1.2.3/ |
deflate.h | 210 uch depth[2*L_CODES+1]; member in struct:internal_state 211 /* Depth of each subtree used as tie breaker for trees of equal frequency
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