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  /frameworks/base/services/audioflinger/
AudioFlinger.h 644 // FILLED state is used for suppressing volume ramp at begin of playing
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  /packages/apps/VoiceDialer/src/com/android/voicedialer/
VoiceDialerActivity.java 599 // now we're playing a sound, and corrupting the input sample.
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  /external/sonivox/arm-fm-22k/lib_src/
eas_imelody.c 340 /* initialize MIDI channel when the track starts playing */
740 * Resume playing after a pause, sets state back to playing.
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eas_public.c     [all...]
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_imelody.c 340 /* initialize MIDI channel when the track starts playing */
740 * Resume playing after a pause, sets state back to playing.
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eas_public.c     [all...]
  /external/sonivox/arm-wt-22k/lib_src/
eas_imelody.c 344 /* initialize MIDI channel when the track starts playing */
749 * Resume playing after a pause, sets state back to playing.
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  /external/chromium/chrome/browser/sync/engine/
syncapi.h 614 // TODO(zea): One day get passwords playing nicely with the rest of encryption
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  /external/chromium/chrome/browser/ui/
browser_init.cc 725 // If we're recording or playing back, startup the EventRecorder now
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  /external/openssl/crypto/bn/asm/
ppc64-mont.pl 19 # UltraSPARC, playing same stunt on Power 6 appeared appropriate...
  /external/openssl/ssl/
d1_both.c 520 /* They must be playing with us! BTW, failure to enforce
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  /external/quake/quake/src/QW/progs/
items.qc 870 // Xian -- If playing in DM 3.0 mode, halve the time ammo respawns
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  /external/valgrind/main/coregrind/m_debuginfo/
UNUSED_STABS.txt 548 playing around in untrusted memory */
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  /external/webkit/Source/WebCore/platform/graphics/gstreamer/
MediaPlayerPrivateGStreamer.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/mac/
MediaPlayerPrivateQTKit.mm     [all...]
  /hardware/qcom/media/mm-video/vidc/venc/test/
venc_test.cpp     [all...]
  /packages/apps/Contacts/src/com/android/contacts/dialpad/
DialpadFragment.java     [all...]
  /external/webkit/Source/WebKit/mac/
ChangeLog-2010-01-29 727 <rdar://problem/7295070> WebKit video fullscreen keeps playing after closing the window
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  /external/netcat/
netcat.c 712 to B but have it return via your preconstructed source-route. Playing with
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  /external/qemu/
CHANGES.TXT 781 knowledge of the Linux kernel internals is encouraged before playing
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  /external/quake/quake/src/QW/docs/
qwcl-readme.txt 393 and Spacebar for playing the game), and the mouse can't be used to
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  /external/quake/quake/src/WinQuake/
host_cmd.cpp 484 Con_Printf ("Not playing a local game.\n");
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  /external/webkit/Source/WebKit/gtk/
NEWS 588 - Drag support has landed, meaning you can start playing with HTML5
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  /frameworks/base/docs/html/guide/topics/graphics/
prop-animation.jd     [all...]
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/
MediaAudioTrackTest.java 652 //Test case 1: setPlaybackHeadPosition() on playing track
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