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  /packages/providers/DownloadProvider/src/com/android/providers/downloads/
Constants.java 103 /** The minimum amount of time that has to elapse before the progress bar gets updated, in ms */
116 * The minimum amount of time that the download manager accepts for
122 * The maximum amount of time that the download manager accepts for
133 * The time between a failure and the first retry after an IOException.
134 * Each subsequent retry grows exponentially, doubling each time.
135 * The time is in seconds.
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/
XKBlib.h 40 Time time; /* milliseconds */ member in struct:_XkbAnyEvent
50 Time time; /* milliseconds */ member in struct:_XkbNewKeyboardNotify
68 Time time; /* milliseconds */ member in struct:_XkbMapNotifyEvent
97 Time time; /* milliseconds */ member in struct:_XkbStateNotifyEvent
126 Time time; /* milliseconds * member in struct:_XkbControlsNotify
144 Time time; \/* milliseconds *\/ member in struct:_XkbIndicatorNotify
156 Time time; \/* milliseconds *\/ member in struct:_XkbNamesNotify
178 Time time; \/* milliseconds *\/ member in struct:_XkbCompatMapNotify
192 Time time; \/* milliseconds *\/ member in struct:_XkbBellNotify
210 Time time; \/* milliseconds *\/ member in struct:_XkbActionMessage
227 Time time; \/* milliseconds *\/ member in struct:_XkbAccessXNotify
241 Time time; \/* milliseconds *\/ member in struct:_XkbExtensionDeviceNotify
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  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/
mainloop-api.h 28 #include <sys/time.h>
29 #include <time.h>
71 /** A time event callback prototype \since 0.9.3 */
73 /** A time event destroy callback prototype \ since 0.9.3 */
97 /** Create a new timer event source object for the specified Unix time */
99 /** Restart a running or expired timer event source with a new Unix time */
  /system/extras/tests/framebuffer/
refresh.c 10 #include <time.h>
148 int64_t time = systemTime(); local
162 time = now - time;
163 printf("refresh rate = %f Hz\n", (c*1000000000.0 / (double)time));
165 time = now;
  /external/chromium/chrome/browser/history/
history_unittest.cc 20 #include <time.h>
57 using base::Time;
186 int64 AddDownload(int32 state, const Time& time) {
188 GURL("foo-url"), time, 0, 512, state, 0, false);
302 Time now = Time::Now();
304 Time month_ago = now - TimeDelta::FromDays(30);
314 // Create one with a 0 time.
315 EXPECT_NE(0, AddDownload(DownloadItem::COMPLETE, Time()));
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visitsegment_database.cc 31 // time_slot time stamp identifying for what day this entry is about
192 base::Time ts,
194 base::Time t = ts.LocalMidnight();
229 base::Time from_time,
250 base::Time ts = from_time.LocalMidnight();
253 base::Time now = base::Time::Now();
270 base::Time timeslot =
271 base::Time::FromInternalValue(statement.ColumnInt64(1));
319 void VisitSegmentDatabase::DeleteSegmentData(base::Time older_than)
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  /frameworks/base/core/java/android/animation/
ValueAnimator.java 37 * <p>By default, ValueAnimator uses non-linear time interpolation, via the
49 * The default amount of time in ms between animation frames
66 static final int SEEKED = 2; // Seeked to some time value
75 // The first time that the animation's animateFrame() method is called. This time is used to
76 // determine elapsed time (and therefore the elapsed fraction) in subsequent calls
142 // The time interpolator to be used if none is set on the animation
173 * Tracks the time at which the animation began playing through its startDelay. This is
217 // The amount of time in ms to delay starting the animation after start() is called
235 * The time interpolator to be used. The elapsed fraction of the animation will be passe
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  /external/chromium/chrome/browser/metrics/
thread_watcher.h 12 // thread responds back with a pong message. It uploads response time
23 // unresponsive_time is the wait time after ping message is sent, to check if
47 #include "base/time.h"
60 // sleep_time and unresponsive_time. sleep_time_ is the wait time between ping
61 // messages. unresponsive_time_ is the wait time after ping message is sent,
76 // Return the sleep time between ping messages to be sent to the thread.
79 // Return the the wait time to check the responsiveness of the thread.
93 // wait time between ping messages. unresponsive_time_ is the wait time after
121 // response time (pong time minus ping time) via histograms. It posts
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  /external/icu4c/tools/ctestfw/
uperf.cpp 23 "\tReads the input file and prints out time taken in seconds\n"
33 "\t Cannot be used with --time\n"
35 "\t-t or --time Threshold time for looping until in seconds. Requires Numeric argument.\n"
53 TIME,
71 UOPTION_DEF( "time", 't', UOPT_REQUIRES_ARG),
85 passes(1), iterations(0), time(0),
101 passes(1), iterations(0), time(0),
159 if(options[TIME].doesOccur) {
163 } else if(options[TIME].doesOccur)
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  /external/webkit/Source/WebCore/platform/
ScrollAnimatorWin.cpp 115 // tD = The time we pretend has already passed when starting to scroll,
123 // distance to travel in each time interval is:
138 // hit the desired position at around the same time we'd expect the next
168 // scroll in the same time period as single presses of scrollbar elements;
171 // scroll with the same time lag as holding down the mouse on a scrollbar
202 // the length of time we'll take to accelerate from 0 to our target
222 // The total time to perform a complete scroll is given by
225 // t0 = The time to perform the scroll without smooth scrolling
226 // tA = The acceleration time,
229 // tS = A value less than or equal to the time required to perform
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  /external/wpa_supplicant_6/wpa_supplicant/src/utils/
eloop.c 29 struct os_time time; member in struct:eloop_timeout
245 if (os_get_time(&timeout->time) < 0) {
249 timeout->time.sec += secs;
250 timeout->time.usec += usecs;
251 while (timeout->time.usec >= 1000000) {
252 timeout->time.sec++;
253 timeout->time.usec -= 1000000;
268 if (os_time_before(&timeout->time, &tmp->time))
467 if (os_time_before(&now, &eloop.timeout->time))
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  /frameworks/base/docs/html/resources/articles/
multitasking-android-way.jd 24 <p>Android is fairly unique in the ways it allows multiple applications to run at the same time. Developers coming from a different platform may find the way it operates surprising. Understanding its behavior is important for designing applications that will work well and integrate seamlessly with the rest of the Android platform. This article covers the reasons for Android's multitasking design, its impact on how applications work, and how you can best take advantage of Android's unique features.</p>
41 <p>The first two requirements highlight an interesting conflict. We don't want users to worry about closing their apps, but rather make it appear that all of the applications are always running. At the same time, mobile devices have hard limits on memory use, so that a system will degrade or even start failing very quickly as it needs more RAM than is available; a desktop computer, with swap, in contrast will simply start slowing down as it needs to page RAM to its swap space. These competing constraints were a key motivation for Android's design.</p>
44 <p>The fact that you can see an application's process "running" does not mean the application is running or doing anything. It may simply be there because Android needed it at some point, and has decided that it would be best to keep it around in case it needs it again. Likewise, you may leave an application for a little bit and return to it from where you left off, and during that time Android may have needed to get rid of the process for other things.</p>
45 <p>A key to how Android handles applications in this way is that processes don't shut down cleanly. When the user leaves an application, its process is kept around in the background, allowing it to continue working (for example downloading web pages) if needed, and come immediately to the foreground if the user returns to it. If a device never runs out of memory, then Android will keep all of these processes around, truly leaving all applications "running" all of the time.</p>
48 <p>If a user later returns to an application that's been killed, Android needs a way to re-launch it in the same state as it was last seen, to preserve the "all applications are running all of the time" experience. This is done by keeping track of the parts of the application the user is aware of (the Activities), and re-starting them with information about the last state they were seen in. This last state is generated each time the user leaves that part of the application, not when it is killed, so that the kernel can later freely kill it without depending on the application to respond correctly at that point.</p>
55 <p>A BroadcastReceiver allows an application to run, for a brief amount of time, in the background as a result of something else happening. It can be used in many ways to build higher-level facilities: for example the AlarmManager allows an application to have a broadcast sent at a certain time in the future, and the LocationManager can send a broadcast when it detects interesting changes in location. Because information about the receiver is part of an application's manifest, Android can find and launch the application even if it isn't running; of course if it already has its process available in the background, the broadcast can very efficiently be directly dispatched to it.</p>
56 <p>When handling a broadcast, the application is given a fixed set of time (currently 10 seconds) in which to do its work. If it doesn't complete in that time, the application is considered to be misbehaving, and its process immediately tossed into the back (…)
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  /libcore/luni/src/main/java/java/util/concurrent/
TimeUnit.java 10 * A <tt>TimeUnit</tt> represents time durations at a given unit of
13 * <tt>TimeUnit</tt> does not maintain time information, but only
14 * helps organize and use time representations that may be maintained
21 * <p>A <tt>TimeUnit</tt> is mainly used to inform time-based methods
36 * implementation will be able to notice the passage of time at the
148 * Convert the given time duration in the given unit to this
160 * @param sourceDuration the time duration in the given <tt>sourceUnit</tt>
266 * using this time unit.
284 * @param timeout the maximum time to wait. If less than
299 * using this time unit
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  /packages/apps/Calendar/src/com/android/calendar/event/
EditEventView.java 64 import android.text.format.Time;
181 private Time mStartTime;
182 private Time mEndTime;
194 /* This class is used to update the time buttons. */
205 Time startTime = mStartTime;
206 Time endTime = mEndTime;
214 // The start time was changed.
222 // Also update the end time to keep the duration constant.
226 // The end time was changed.
231 // Move to the start time if the end time is before the star
390 Time time = mStartTime; local
1635 StringBuilder time = new StringBuilder(); local
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  /frameworks/base/telephony/java/com/android/internal/telephony/cdma/
CdmaServiceStateTracker.java 76 /** if time between NITZ updates is less than mNitzUpdateSpacing the update may be ignored. */
106 * Sometimes we get the NITZ time before we know what country we
107 * are in. Keep the time zone information from the NITZ string so
108 * we can fix the time zone once know the country.
125 /** Wake lock used while setting time of day. */
151 if (DBG) log("Auto time state changed");
159 if (DBG) log("Auto time zone state changed");
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  /external/blktrace/btreplay/
btrecord.c 64 * @time: Time stamp when trace was emitted
70 __u64 time; member in struct:io_spec
85 * @start_time: Start time of th ecurrent bunch
86 * @last_time: Time of last packet put in
114 "\t[ -m <nsec> : --max-bunch-time=<nsec> ] Default: 10 msec\n" \
149 .name = "max-bunch-time",
248 * @pre_stall: Amount of time that this bunch should be delayed by
281 assert(stream->last_time == 0 || stream->last_time <= spec->time);
284 stream->last_time = spec->time;
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  /external/chromium/chrome/browser/extensions/
extension_prefs.h 14 #include "base/time.h"
29 // installation time, whether the extension is enabled, etc.
151 // pref, the returned Time will return true for is_null().
152 base::Time LastPingDay(const std::string& extension_id) const;
154 // The time stored is based on the server's perspective of day start time, not
156 void SetLastPingDay(const std::string& extension_id, const base::Time& time);
159 base::Time BlacklistLastPingDay() const;
160 void SetBlacklistLastPingDay(const base::Time& time)
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  /frameworks/base/core/java/android/os/
Handler.java 50 * to do so, or specify a delay before it gets processed or absolute time for
268 * at a specific time given by <var>uptimeMillis</var>.
269 * <b>The time-base is {@link android.os.SystemClock#uptimeMillis}.</b>
273 * @param uptimeMillis The absolute time at which the callback should run,
274 * using the {@link android.os.SystemClock#uptimeMillis} time-base.
280 * the looper is quit before the delivery time of the message
290 * at a specific time given by <var>uptimeMillis</var>.
291 * <b>The time-base is {@link android.os.SystemClock#uptimeMillis}.</b>
295 * @param uptimeMillis The absolute time at which the callback should run,
296 * using the {@link android.os.SystemClock#uptimeMillis} time-base
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  /prebuilt/darwin-x86/toolchain/arm-linux-androideabi-4.4.x/share/info/
gprof.info 22 Profiling a Program: Where Does It Spend Its Time?
27 time. We assume that you know how to write, compile, and execute
58 Profiling allows you to learn where your program spent its time and
89 The "flat profile" shows how much time your program spent in each
96 an estimate of how much time was spent in the subroutines of each
98 function calls that use a lot of time. *Note The Call Graph: Call
143 graph data you will still be able to see the time samples:
149 time seconds seconds calls Ts/call Ts/call name
180 total time spent in them; there is no record of how many times they
210 somewhat slower than normal because of the time spent collecting an
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  /prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/share/info/
gprof.info 22 Profiling a Program: Where Does It Spend Its Time?
27 time. We assume that you know how to write, compile, and execute
58 Profiling allows you to learn where your program spent its time and
89 The "flat profile" shows how much time your program spent in each
96 an estimate of how much time was spent in the subroutines of each
98 function calls that use a lot of time. *Note The Call Graph: Call
143 graph data you will still be able to see the time samples:
149 time seconds seconds calls Ts/call Ts/call name
180 total time spent in them; there is no record of how many times they
210 somewhat slower than normal because of the time spent collecting an
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  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/info/
gprof.info 23 Profiling a Program: Where Does It Spend Its Time?
28 time. We assume that you know how to write, compile, and execute
57 Profiling allows you to learn where your program spent its time and
88 The "flat profile" shows how much time your program spent in each
95 an estimate of how much time was spent in the subroutines of each
97 function calls that use a lot of time. *Note Call Graph::.
140 graph data you will still be able to see the time samples:
146 time seconds seconds calls Ts/call Ts/call name
151 % the percentage of the total running time of the
168 total time spent in them; there is no record of how many times the
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  /external/bluetooth/glib/glib/
gtimer.c 41 #include <sys/time.h>
42 #include <time.h>
124 /* Get elapsed time and reset timer start time
125 * to the current time minus the previously
221 * @microseconds: number of microseconds to add to @time
293 * Converts a string containing an ISO 8601 encoded date and time
408 * Coordinated Universal Time (UTC).
439 /* ISO 8601 date and time format, with fractionary seconds:
453 /* ISO 8601 date and time format
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  /external/chromium/chrome/browser/sessions/
tab_restore_service.h 14 #include "base/time.h"
39 // Interface used to allow the test to provide a custom time.
43 virtual base::Time TimeNow() = 0;
64 // The time when the window or tab was closed.
65 base::Time timestamp;
118 // current time. The TabRestoreService does not take ownership of the
232 base::Time timestamp);
238 base::Time timestamp);
301 // Gets the current time. This uses the time_factory_ if there is one.
302 base::Time TimeNow() const
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  /external/chromium/chrome/browser/ui/views/
about_ipc_dialog.cc 20 #include "base/time.h"
287 message_list_.InsertColumn(kTimeColumn, L"time", LVCFMT_LEFT, 80);
307 base::Time sent = base::Time::FromInternalValue(data.sent);
308 base::Time::Exploded exploded;
330 int64 time_to_send = (base::Time::FromInternalValue(data.receive) -
332 // time can go backwards by a few ms (see Time), don't show that.
337 int64 time_to_process = (base::Time::FromInternalValue(data.dispatch) -
338 base::Time::FromInternalValue(data.receive)).InMilliseconds()
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  /external/chromium/net/spdy/
spdy_stream.h 38 // until such a time as a client object requests a stream for the path.
69 base::Time response_time,
167 base::Time GetRequestTime() const;
168 void SetRequestTime(base::Time t);
272 // There is a small period of time between when a server pushed stream is
274 // this time should continue to be buffered.
298 // The time at which the request was made that resulted in this response.
299 // For cached responses, this time could be "far" in the past.
300 base::Time request_time_;
303 base::Time response_time_
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