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(Results
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/external/chromium/third_party/libjingle/source/talk/session/phone/
v4llookup.h
5
* V4LLookup provides basic functionality to work with V2L2
devices
in Linux
/external/iproute2/doc/
Plan
15
3.1 NetDev --- Networking
Devices
and netdev... (iki-netdev.tex)
/external/oprofile/daemon/
opd_ibs_trans.h
11
* Copyright (c) 2008 Advanced Micro
Devices
, Inc.
/frameworks/base/data/etc/
android.hardware.audio.low_latency.xml
18
CDD. ONLY
devices
that meet the CDD's requirements may declare this
android.hardware.faketouch.xml
17
<!-- This is the standard set of features for a
devices
that does not have
android.hardware.location.gps.xml
17
<!-- These are the location-related features for
devices
that include GPS. -->
android.hardware.sensor.accelerometer.xml
17
<!-- Feature for
devices
with an accelerometer sensor. -->
android.hardware.sensor.barometer.xml
17
<!-- Feature for
devices
with barometer. -->
android.hardware.sensor.compass.xml
17
<!-- Feature for
devices
with a compass. -->
android.hardware.sensor.gyroscope.xml
17
<!-- Feature for
devices
with gyroscope. -->
android.hardware.sensor.light.xml
17
<!-- Feature for
devices
with an ambient light sensor. -->
android.hardware.sensor.proximity.xml
17
<!-- Feature for
devices
with a proximity sensor. -->
android.hardware.usb.host.xml
18
with USB
devices
as the USB host. -->
android.software.sip.voip.xml
17
<!-- This is the standard set of features for
devices
that support SIP-based VoIP. -->
android.software.sip.xml
17
<!-- This is the standard set of features for
devices
that support the SIP API. -->
/frameworks/base/media/tests/CameraBrowser/res/xml/
device_filter.xml
17
<!-- filter for PTP
devices
-->
/hardware/libhardware_legacy/audio/
AudioDumpInterface.h
39
uint32_t
devices
,
81
uint32_t
devices
,
122
uint32_t
devices
,
151
virtual AudioStreamIn* openInputStream(uint32_t
devices
, int *format, uint32_t *channels,
/hardware/msm7k/libaudio-qdsp5v2/
AudioHardware.h
71
uint32_t
devices
,
78
uint32_t
devices
,
102
uint32_t
devices
,
119
uint32_t
devices
() { return mDevices; }
function in class:android::AudioHardware::AudioStreamOutQ5V2
/packages/apps/Gallery2/res/xml/
device_filter.xml
17
<!-- filter for PTP
devices
-->
/packages/experimental/procstatlog/
Android.mk
18
# (we want to run this on oddball partner-integrated
devices
).
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
adb.h
14
#define ADB_DONGLE 1 /* "software execution control"
devices
*/
/sdk/chimpchat/src/com/android/chimpchat/adb/
AdbBackend.java
39
private final List<IChimpDevice>
devices
= Lists.newArrayList();
field in class:AdbBackend
80
* Checks the attached
devices
looking for one whose device id matches the specified regex.
108
devices
.add(chimpDevice);
126
for (IChimpDevice device :
devices
) {
/frameworks/base/docs/html/guide/practices/
screens-support-1.5.jd
34
baseline HVGA screen used on the T-Mobile G1 and similar
devices
, which is <em>normal</em> screen
60
necessary to support Android 1.5. To see the relative number of
devices
that are still running
72
need to make some changes to your application in order for it to properly run on newer
devices
with
74
that you can distribute a single {@code .apk} to all
devices
.</p>
82
<li>Maintain compatibility with existing
devices
by leaving your application's <a
85
devices
and multiple screens. </li>
86
<li>Extend compatibility for Android 1.6 (and higher)
devices
by adding <a
128
application will no longer be compatible with
devices
running on that version.</li>
132
Users of
devices
with QVGA resolution at low density may want to download your application, so you
135
devices
.</p
[
all
...]
/frameworks/base/docs/html/resources/articles/
backward-compatibility.jd
18
<p>A variety of Android-powered
devices
are now available to consumers from carriers
19
in geographies around the world. Across those
devices
, a range of Android
23
want to allow your application to run on all
devices
, or just those running the
25
devices
that support them, while continuing to support older
devices
. </p>
33
be installed on older
devices
. For example, if your application depends on an
46
failing on older
devices
.</p>
54
Level 3). If you try to call it directly, your app will fail to run on
devices
247
to do this easily by creating "Android Virtual
Devices
" with different API
251
href="{@docRoot}guide/developing/
devices
/index.html">Creating and Managing Virtual Devices</a> an
[
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...]
/frameworks/base/docs/html/resources/dashboard/
platform-versions.jd
39
<p>This page provides data about the relative number of active
devices
42
the development of your application features for the
devices
currently in
43
the hands of users. For information about how to target your application to
devices
based on
49
<p>The following pie chart and table is based on the number of Android
devices
that have accessed
80
<p style="font-size:.9em">* <em>Other: 0.1% of
devices
running obsolete versions</em></p>
88
active Android
devices
running different versions of the Android platform. It also provides a
89
valuable perspective of how many
devices
your application is compatible with, based on the
93
version at the top. This format indicates the total percent of active
devices
that are compatible
96
compatible with 100% of active
devices
(and all future versions), because all Android APIs are
98
then it is currently compatible with the percentage of
devices
indicated on the y-axis, where th
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