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  /external/wpa_supplicant_8/hostapd/
defconfig 186 # on embedded devices that do not have a hardware random number generator and
208 # considered for builds that are known to be used on devices that meet the
  /frameworks/base/core/java/android/bluetooth/
BluetoothDevice.java 48 * {@link BluetoothAdapter}) or get one from the set of bonded devices
866 * For example, for Bluetooth 2.1 devices, if any of the devices does not
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  /frameworks/base/core/java/android/net/
NetworkStateTracker.java 136 * NOTE that this is broken on multi-connection devices. Should be fixed in J release
137 * TODO - fix on multi-pdp devices
  /frameworks/base/core/java/com/android/internal/os/
PowerProfile.java 34 * Customize the XML file for different devices.
51 * should be 0 on devices that can go into full CPU power collapse even
  /frameworks/base/docs/html/guide/appendix/
g-app-intents.jd 1 page.title=Intents List: Invoking Google Applications on Android Devices
11 <p>The table below lists the intents that your application can send, to invoke Google applications on Android devices in certain ways. For each action/uri pair, the table describes how the receiving Google application handles the intent. </p>
  /frameworks/base/docs/html/guide/topics/manifest/
compatible-screens-element.jd 34 devices with such screens.</p>
48 only for <em>large</em> and <em>xlarge</em> screen devices, the <a
uses-configuration-element.jd 8 <!-- the "no___" values are nonsensical if they mean "doesn't work on devices with a
35 used to avoid installing the application on devices where it will not work.
  /frameworks/base/docs/html/guide/webapps/
targeting.jd 31 <p>If you're developing a web application for Android or redesigning one for mobile devices, you
33 Android is available on devices with different types of screens, you should account for some factors
34 that affect the way your web pages appear on Android devices.</p>
42 <p>When targeting your web pages for Android devices, there are two fundamental factors that you
64 density by scaling a web page so that all devices display the web page at the same perceivable size
344 "0.75", "1", or "1.5", to indicate that the styles are for devices with low density, medium density,
386 designed for medium-density devices in order to support devices running a version of Android less
  /frameworks/base/docs/html/resources/
resources-data.js 52 en: 'Mobile devices often have limited memory, and memory leaks can cause your application to waste this valuable resource without your knowledge. This article provides tips to help you avoid common causes of memory leaks on the Android platform.'
62 en: 'The Android platform strives to ensure backwards compatibility. However, sometimes you want to use new features which aren\'t supported on older platforms. This article discusses strategies for selectively using these features based on availability, allowing you to keep your applications portable across a wide range of devices.'
82 en: 'Input Method Editors (IMEs) provide the mechanism for entering text into text fields and other Views. Android devices come bundled with at least one IME, but users can install additional IMEs. This article covers the basics of developing an IME for the Android platform.'
202 en: 'Live wallpapers are richer, animated, interactive backgrounds that users can display in their home screens. Learn how to create a live wallpaper and bundle it in an application that users can install on their devices.'
242 en: 'Quick Search Box (QSB) is a powerful, system-wide search framework. QSB makes it possible for users to quickly and easily find what they\'re looking for, both on their devices and on the web. This article discusses how to work with the QSB framework to add new search results for an installed application.'
407 en: 'Shows how to use the action bar on both pre-API 11 and API 11+ devices, maximizing code re-use.'
417 en: 'An example of how to use the Android Beam feature to send messages between two Android-powered devices (API level 14 or later) that support NFC.'
497 en: 'An application that demonstrates how to create a live wallpaper and bundle it in an application that users can install on their devices.'
  /frameworks/base/docs/html/sdk/
android-2.0-highlights.jd 88 choose whether to include Exchange support in their devices.)</li>
103 in their devices.</li>
android-4.0.jd 56 experience possible on the latest Android-powered devices.</p>
113 <li><a href="#Bluetooth">Bluetooth Health Devices</a></li>
381 However, some additional effects available from external libraries are not supported by all devices,
424 devices while continuing to support devices back to Android 2.1.</p>
498 devices, so you should check by calling {@link
500 value is greater than zero. Also, some devices may not support identification of eyes and mouth,
584 Android-powered devices that support Android Beam are in close proximity (about 4 cm), usually with
586 between devices. For example, the People app shares contacts, YouTube shares videos, and Browser
589 <p>To transmit data between devices using Android Beam, you need to create an {@lin
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  /frameworks/base/native/include/android/
input.h 501 * Input events can be generated by multiple different input devices.
507 * Use the provided input device query API to obtain information about input devices.
628 * Whole numbers are pixels; the value may have a fraction for input devices
633 * Whole numbers are pixels; the value may have a fraction for input devices
701 * Whole numbers are pixels; the value may have a fraction for input devices
711 * Whole numbers are pixels; the value may have a fraction for input devices
718 * Whole numbers are pixels; the value may have a fraction for input devices
725 * Whole numbers are pixels; the value may have a fraction for input devices
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  /hardware/libhardware/modules/audio/
audio_hw.c 211 uint32_t devices, int *format,
303 static int adev_open_input_stream(struct audio_hw_device *dev, uint32_t devices,
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioSystemLegacy.h 230 // output devices
254 // input devices
  /packages/apps/Settings/src/com/android/settings/
DeviceInfoSettings.java 234 // Production devices should have a non-zero value. If we can't read it, assume it's a
243 // Fail quietly, as the file may not exist on some devices.
  /prebuilt/ndk/android-ndk-r5/platforms/android-9/arch-arm/usr/include/android/
input.h 358 * Input events can be generated by multiple different input devices.
364 * Use the provided input device query API to obtain information about input devices.
477 * Whole numbers are pixels; the value may have a fraction for input devices
482 * Whole numbers are pixels; the value may have a fraction for input devices
546 * Whole numbers are pixels; the value may have a fraction for input devices
556 * Whole numbers are pixels; the value may have a fraction for input devices
563 * Whole numbers are pixels; the value may have a fraction for input devices
570 * Whole numbers are pixels; the value may have a fraction for input devices
  /prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-arm/usr/include/android/
input.h 358 * Input events can be generated by multiple different input devices.
364 * Use the provided input device query API to obtain information about input devices.
477 * Whole numbers are pixels; the value may have a fraction for input devices
482 * Whole numbers are pixels; the value may have a fraction for input devices
546 * Whole numbers are pixels; the value may have a fraction for input devices
556 * Whole numbers are pixels; the value may have a fraction for input devices
563 * Whole numbers are pixels; the value may have a fraction for input devices
570 * Whole numbers are pixels; the value may have a fraction for input devices
  /prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/include/android/
input.h 358 * Input events can be generated by multiple different input devices.
364 * Use the provided input device query API to obtain information about input devices.
477 * Whole numbers are pixels; the value may have a fraction for input devices
482 * Whole numbers are pixels; the value may have a fraction for input devices
546 * Whole numbers are pixels; the value may have a fraction for input devices
556 * Whole numbers are pixels; the value may have a fraction for input devices
563 * Whole numbers are pixels; the value may have a fraction for input devices
570 * Whole numbers are pixels; the value may have a fraction for input devices
  /sdk/build/
tools.atree 75 sdk/files/devices.xml tools/lib/devices.xml
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/project/
ApkInstallManager.java 36 * The goal of this class is to remember the installation of APKs on devices, and provide
41 * (project generating the) APK. This ensures that disconnected and reconnected devices will
  /system/core/include/system/
audio.h 277 /* output devices */
313 /* input devices */
  /external/qemu-pc-bios/bochs/bios/
rombios.c 659 Bit8u device; // Detected type of attached devices (hd/cd/none)
661 Bit8u lock; // Locks for removable devices
677 // ATA devices info
678 ata_device_t devices[BX_MAX_ATA_DEVICES]; member in struct:__anon10114
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  /external/grub/lib/
device.c 1 /* device.c - Some helper functions for OS devices and BIOS drives */
515 probing devices. */
630 /* Probe devices for creating the device map. */
653 "Probing devices to guess BIOS drives. "
837 /* For now, disk devices under Linux are all block devices. */
  /external/kernel-headers/original/linux/
usb_ch9.h 104 #define USB_DEVICE_DEBUG_MODE 6 /* (special devices only) */
123 * For most devices, interfaces don't coordinate with each other, so
235 * descriptor type is different. Highspeed-capable devices can look
237 * devices with a USB_DT_DEVICE_QUALIFIER have any OTHER_SPEED_CONFIG
361 /* USB_DT_DEBUG: for special highspeed devices, replacing serial console */
520 * wired USB!), and some devices may support CCs with multiple hosts.
  /external/libnfc-nxp/src/
phHal4Nfc_ADD.c 437 /*Count is used to add multiple info into remote dvice list for devices that
440 NfcIpDeviceCount = 0;/**<Number of NfcIp devices discovered*/
616 devices*/
648 /*Increment number of devices*/
682 /*If any P2p devices are discovered free other device info*/
750 other devices*/
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