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Searched
full:dirty
(Results
526 - 550
of
660
) sorted by null
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/external/qemu/distrib/sdl-1.2.12/src/video/macdsp/
SDL_dspvideo.c
[
all
...]
/external/skia/src/core/
SkCanvas.cpp
68
stack. Whenever the canvas changes, it marks a
dirty
flag, and then before
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all
...]
/external/strace/
aclocal.m4
129
# There are a few
dirty
hacks below to avoid letting `AC_PROG_CC' be
/external/tcpdump/
print-ppp.c
574
/* XXX this is
dirty
but we do not get the
[
all
...]
/external/v8/src/
builtins.cc
555
// there is no need to update region
dirty
mark.
[
all
...]
/external/webkit/Source/WebCore/html/canvas/
CanvasRenderingContext2D.cpp
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerRendererChromium.cpp
229
// Reset to false to indicate that we have consumed the
dirty
child
[
all
...]
/external/webkit/Source/WebCore/rendering/
RenderTableCell.cpp
249
// If the table grid is
dirty
, we cannot get reliable information about adjoining cells,
[
all
...]
RenderBoxModelObject.cpp
293
// we need to
dirty
our stacking context's z-order list.
672
// to actually render, so we should intersect the
dirty
rect with the border box of the background.
[
all
...]
/external/webkit/Source/WebKit/android/jni/
WebViewCore.cpp
711
// content -- tiles will be marked
dirty
and will have to be repainted.
1995
SkIRect
dirty
;
local
[
all
...]
/external/webkit/Source/WebKit/win/
ChangeLog
[
all
...]
WebView.cpp
868
// Add the
dirty
region to the backing store's
dirty
region.
901
// important for us, since we double buffer based off
dirty
rects.
[
all
...]
/frameworks/base/core/java/android/inputmethodservice/
KeyboardView.java
239
/** The
dirty
region in the keyboard bitmap */
[
all
...]
/frameworks/base/core/java/android/widget/
HorizontalScrollView.java
90
* layout is
dirty
. This prevents the scroll from being wrong if the child has not been
[
all
...]
ScrollView.java
86
* layout is
dirty
. This prevents the scroll from being wrong if the child has not been
[
all
...]
/ndk/sources/host-tools/sed-4.2.1/
aclocal.m4
155
# There are a few
dirty
hacks below to avoid letting `AC_PROG_CC' be
[
all
...]
/packages/apps/Email/src/com/android/email/activity/
MailboxListFragment.java
[
all
...]
/external/quake/quake/src/QW/dxsdk/sdk/inc/
ddraw.h
[
all
...]
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DDRAW.H
[
all
...]
/external/v8/src/x64/
macro-assembler-x64.cc
219
// Set
dirty
mark for region.
307
// update page
dirty
marks for new space pages.
[
all
...]
/external/valgrind/main/cachegrind/
cg_main.c
[
all
...]
/external/valgrind/main/docs/html/
cl-manual.html
[
all
...]
/external/valgrind/main/exp-ptrcheck/
sg_main.c
[
all
...]
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp
319
// This function will set all of the state-related
dirty
flags, so that all state is set during next pre-draw.
[
all
...]
/external/webkit/Source/WebCore/accessibility/
AccessibilityRenderObject.cpp
[
all
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Completed in 1351 milliseconds
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