OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:emulator
(Results
26 - 50
of
587
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/frameworks/base/docs/html/guide/developing/tools/
mksdcard.jd
7
emulator
, to simulate the presence of an SD card in the device. Because you can specify an SD
47
<p>Once you have created the disk image file, you can load it in the
emulator
at startup using
48
the
emulator
's <code>-sdcard</code> option. For more information, see <a href=
49
"{@docRoot}guide/developing/tools/
emulator
.html">Android
Emulator
</a>.</p>
52
<pre>
emulator
-sdcard <file></pre>
adb.jd
10
<li>Manage the state of an
emulator
or device</li>
12
<li>Manage port forwarding on an
emulator
or device</li>
13
<li>Copy files to/from an
emulator
or device</li>
19
<li><a href="#devicestatus">Querying for
Emulator
/Device Instances</a></li>
20
<li><a href="#directingcommands">Directing Commands to a Specific
Emulator
/Device Instance</a></li>
23
<li><a href="#copyfiles">Copying Files to or from an
Emulator
/Device Instance</a></li>
32
<li><a href="
emulator
.html">
Emulator
</a></li>
39
emulator
instance or connected Android-powered device. It is a client-server program that includes
44
<li>A server, which runs as a background process on your development machine. The server manages communication between the client and the adb daemon running on an
emulator
or device. </li
[
all
...]
emulator.jd
1
page.title=Android
Emulator
11
<li><a href="#startup-options">
Emulator
Startup Options</a></li>
12
<li><a href="#KeyMapping">
Emulator
Keyboard Mapping</a></li>
17
<li><a href="{@docRoot}guide/developing/devices/
emulator
.html">Using the Android
Emulator
</a></li>
25
<p>The Android SDK includes a mobile device
emulator
— a virtual mobile device
26
that runs on your computer. The
emulator
lets you develop and test
29
<p>When the
emulator
is running, you can interact with the emulated mobile
35
For a complete guide to using the Android
Emulator
, see
36
<a href="{@docRoot}guide/developing/devices/
emulator
.html">Using the Android Emulator</a>
[
all
...]
index.jd
15
include the Android SDK and AVD Manager (<code>android</code>), the
emulator
16
(<code>
emulator
</code>), and the Dalvik Debug Monitor Server
35
<dt><a href="
emulator
.html">Android
Emulator
(
emulator
)</a></dt>
47
<dd>Helps you create a disk image that you can use with the
emulator
, to simulate the presence
50
<dd>Runs on your
emulator
or device and generates pseudo-random streams of user events such
54
<dd>Provides an API for writing programs that control an Android device or
emulator
from
74
Android Debug Bridge is a versatile tool that lets you manage the state of an
emulator
instance or
/external/qemu/distrib/
README
1
This is source release of the Android
emulator
. simply run the "build-
emulator
.sh" script to
2
generate a statically linked "
emulator
" binary in the current directory.
8
This
emulator
is probably not usable without other support files provided by the Android project,
12
This
emulator
is licensed under the GNU General Public License (GPL) version 2, which can be
23
emulator
to generate "profile" files that can later be analyzed with external tools
48
- new APIs: SDL_WM_GetPos() and SDL_WM_SetPos() are used to retrieve and set the
emulator
49
window position. this allows us to implement a simple-yet-useful feature: the
emulator
remembers
/system/core/adb/
console.c
13
fprintf(stderr, "error: more than one
emulator
detected. use -s option\n");
15
fprintf(stderr, "error: no
emulator
detected\n");
SERVICES.TXT
33
host:
emulator
:<port>
35
new
emulator
starts up. <port> is a decimal number corresponding
36
to the
emulator
's ADB control port, i.e. the TCP port that the
37
emulator
will forward automatically to the adbd daemon running
38
in the
emulator
system.
40
This mechanism allows the ADB server to know when new
emulator
44
Ask to switch the connection to the device/
emulator
identified by
55
Ask to switch the connection to one
emulator
connected through TCP.
56
This will fail if there is more than one such
emulator
instance
61
either the device or
emulator
connect to/running on the host
[
all
...]
/external/qemu/
Makefile.target
2
# modules for the Android
emulator
. It will be called several times
18
###
emulator
-target-$CPU: target-specific emulation code.
45
$(call start-
emulator
-library,
emulator
-target-$(EMULATOR_TARGET_CPU))
227
$(call end-
emulator
-library)
232
### qemu-android-$CPU: headless
emulator
core program
235
$(call start-
emulator
-program, qemu-android-$(EMULATOR_TARGET_ARCH))
248
emulator
-libqemu \
249
emulator
-target-$(EMULATOR_TARGET_CPU) \
250
emulator
-libelff
[
all
...]
/build/target/board/vbox_x86/
init.vbox_x86.rc
15
# disable some daemons the
emulator
doesn't want
19
setprop ro.setupwizard.mode
EMULATOR
25
# For the
emulator
, which bypasses Setup Wizard, you can specify
46
# program to check wether it runs on the
emulator
/external/bluetooth/bluez/test/
hciemu.1
3
hciemu \- HCI
emulator
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/preferences/
messages.properties
10
LaunchPreferencePage_Default_Emu_Options=Default
emulator
options:
/external/qemu/docs/
ANDROID-QEMUD.TXT
8
communication channel between the emulated system and the
emulator
program
10
the
emulator
program is using qemu pipes (see ANDROID-QEMU-PIPE.TXT for details
14
emulator
without requiring special kernel support; this simplifies a lot of
21
The
emulator
provides 'services' to various parts of the emulated system.
44
to the
emulator
. It does so by:
59
will pass all messages between clients and
emulator
services. Thus,
63
emulator
<==serial==> qemud <---> /dev/socket/qemud <-+--> client1
86
Zero-sized packets are silently discard by qemud and the
emulator
and
90
emulator
. These are the following:
93
name to the daemon, the later sends to the
emulator
[
all
...]
/external/qemu/android/utils/
filelock.h
18
** a FileLock is useful to prevent several
emulator
instances from using the same
22
** NULL only if the corresponding path is already locked by another
emulator
26
** function can detect stale file locks that can longer when the
emulator
/external/qemu/hw/
goldfish_pipe.h
21
* system and the
emulator
program.
23
* To open a new pipe to the
emulator
, a guest client will do the following:
35
*
emulator
.
37
* This header provides the interface used by pipe services in the
emulator
80
*
emulator
is not ready to receive data yet.
147
#define PIPE_CMD_WRITE_BUFFER 4 /* send a user buffer to the
emulator
*/
148
#define PIPE_CMD_WAKE_ON_WRITE 5 /* tell the
emulator
to wake us when writing is possible */
155
#define PIPE_CMD_READ_BUFFER 6 /* receive a page-contained buffer from the
emulator
*/
156
#define PIPE_CMD_WAKE_ON_READ 7 /* tell the
emulator
to wake us when reading is possible */
164
/* Bit-flags used to signal events from the
emulator
*/
[
all
...]
/external/qemu/memcheck/
memcheck_util.h
29
// Transfering data between guest and
emulator
address spaces.
33
* in the
emulator
's address space.
36
* qemu_address - Address of the bufer in the
emulator
's address space.
43
/* Copies buffer residing in the
emulator
's address space to a buffer in the
46
* qemu_address - Address of the bufer in the
emulator
's address space.
55
* to a string buffer in
emulator
's address space.
57
* qemu_str - Address of the string bufer in the
emulator
's address space.
59
* qemu_buffer_size - Size of the
emulator
's string buffer.
68
* to a string buffer in
emulator
's address space.
70
* qemu_str - Address of the string bufer in the
emulator
's address space
[
all
...]
/bionic/libc/bionic/
malloc_debug_qemu.c
31
* usage in the
emulator
to detect memory allocation violations, such as
35
* code is to notify the
emulator
about memory being allocated/deallocated,
36
* providing information about each allocation. The idea is that
emulator
will
41
* every time
emulator
detects access to any of these guarding areas, it can be
75
* the
emulator
about new memory block being allocated from the heap. The entire
78
* replacing pointers with target_ulong) is also declared in the
emulator
's
103
* has occurred. This field is used by the
emulator
to report errors in
105
*
emulator
sets this field to zero (invalid value for a process ID).
120
/* Describes memory block info queried from
emulator
. This structure is passed
125
* rather we keep it in the
emulator
, we need to query emulator for tha
[
all
...]
/external/qemu/android/
help.c
27
" Only one
emulator
process can run a given AVD at a time, but\n"
34
"
emulator
@foo\n\n"
50
" SPECIAL NOTE: in the case where you are *not* using the
emulator
\n"
102
" The
emulator
detects that you are working from the Android build system\n"
108
" In this case, the
emulator
will look by default for the following image\n"
114
" - kernel-qemu : the
emulator
-specific Linux kernel image.\n\n"
119
" Skins will be looked in <build-root>/sdk/
emulator
/skins/\n\n"
131
" automatically removed when the
emulator
exits. There is thus no way to\n"
132
" make persistent changes to this image through the
emulator
, even if\n"
139
" SPECIAL NOTE: If you are using the
emulator
with the Android SDK, the\n
[
all
...]
main-emulator.c
13
/* This is the source code to the tiny "
emulator
" launcher program
14
* that is in charge of starting the target-specific
emulator
binary
15
* for a given AVD, i.e. either '
emulator
-arm' or '
emulator
-x86'
18
* known as '
emulator
-ui', but is a good placeholder until this
39
# define D(...) do { if (android_verbose) printf("
emulator
:" __VA_ARGS__); } while (0)
137
D("Found target-specific
emulator
binary: %s\n", emulatorPath);
150
D("Quoted
emulator
binary path: %s\n", emulatorPath);
177
/* Find the target-specific
emulator
binary. This will be something
178
* like <programDir>/
emulator
-<targetArch>, where <programDir> i
[
all
...]
/build/target/product/
full_x86.mk
19
# build quite specifically for the
emulator
, and might not be
22
# If running on an
emulator
or some other device that has a LAN connection
44
PRODUCT_MODEL := Full Android on x86
Emulator
/sdk/screenshot/src/com/android/screenshot/
Screenshot.java
40
boolean
emulator
= false;
55
if (
emulator
|| serial != null) {
63
emulator
= true;
70
if (device ||
emulator
) {
145
if (
emulator
|| device) {
147
// this test works because
emulator
and device can't both be true at the same
149
if (d.isEmulator() ==
emulator
) {
152
if (
emulator
) {
153
printAndExit("Error: more than one
emulator
launched!",
171
printAndExit("Error: more than one
emulator
or device available!"
[
all
...]
/external/quake/
setupdevice.sh
4
# Based on
emulator
.sh
/sdk/emulator/tests/
Android.mk
1
# This directory contains various host tests to be used with the
emulator
/system/core/rootdir/etc/
init.goldfish.rc
22
# disable some daemons the
emulator
doesn't want
31
setprop ro.setupwizard.mode
EMULATOR
37
# For the
emulator
, which bypasses Setup Wizard, you can specify
72
# program to check wether it runs on the
emulator
/frameworks/base/docs/html/guide/developing/building/
building-eclipse.jd
11
<li><a href="#RunningOnEmulatorEclipse">Running on an
Emulator
</a></li>
26
Eclipse invokes ADB and installs your application to a device or
emulator
, so you do not have to
34
<p>This document shows you how to run your application on an
emulator
or a real device
39
<h2 id="RunningOnEmulatorEclipse">Running on the
emulator
</h2>
41
<p>Before you can run your application on the Android
Emulator
, you must <a href=
54
<li>Install and start the application on an
emulator
(or device), based on the Deployment
102
<p>The run configuration specifies the project to run, the Activity to start, the
emulator
or
127
<p>You can specify any
emulator
options to the Additional
Emulator
Command Line Options
129
accurate size, based on the dpi of your computer monitor. For a full list of
emulator
[
all
...]
/build/core/
user_tags.mk
114
emulator
\
115
emulator
-arm \
116
emulator
-core \
117
emulator
-elff \
118
emulator
-hw \
119
emulator
-memcheck \
120
emulator
-tcg \
121
emulator
-ui \
Completed in 769 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>