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  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourceClipper.h 59 bool hitTestClipContent(const FloatRect&, const FloatPoint&);
RenderSVGText.h 57 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
RenderSVGViewportContainer.cpp 81 bool RenderSVGViewportContainer::pointIsInsideViewportClip(const FloatPoint& pointInParent)
RenderSVGContainer.cpp 159 bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
165 FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
RenderSVGImage.cpp 147 bool RenderSVGImage::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
156 FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
  /external/webkit/Source/WebCore/platform/graphics/wince/
GraphicsContextWinCE.cpp 120 template<class T> static inline FloatPoint mapPoint(const FloatPoint& p, const T& t)
124 return FloatPoint(static_cast<float>(x), static_cast<float>(y));
234 FloatPoint mapPoint(const FloatPoint& point) const
510 FloatPoint topLeft = m_data->m_transform.mapPoint(FloatPoint(rectBeforeTransform->location()));
511 FloatPoint topRight(rectBeforeTransform->maxX() - 1, rectBeforeTransform->y());
513 FloatPoint bottomLeft(rectBeforeTransform->x(), rectBeforeTransform->maxY() - 1);
857 void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool shouldAntialias
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ImageWinCE.cpp 137 const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
143 const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
  /external/webkit/Source/WebCore/css/
CSSGradientValue.h 36 class FloatPoint;
83 FloatPoint computeEndPoint(CSSPrimitiveValue*, CSSPrimitiveValue*, RenderStyle*, RenderStyle* rootStyle, const IntSize&);
  /external/webkit/Source/WebCore/dom/
MouseRelatedEvent.cpp 161 setAbsoluteLocation(roundedIntPoint(FloatPoint(pageX() * zoomFactor, pageY() * zoomFactor)));
187 FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), false, true);
ContainerNode.cpp 819 bool ContainerNode::getUpperLeftCorner(FloatPoint& point) const
828 point = o->localToAbsolute(FloatPoint(), false, true);
853 point = o->localToAbsolute(FloatPoint(), false, true);
860 point = FloatPoint();
876 point = FloatPoint(0, document()->view()->contentsHeight());
883 bool ContainerNode::getLowerRightCorner(FloatPoint& point) const
891 point = o->localToAbsolute(FloatPoint(), false, true);
914 point = FloatPoint();
934 FloatPoint upperLeft, lowerRight;
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  /external/webkit/Source/WebCore/platform/
PlatformWheelEvent.h 63 class FloatPoint;
170 PlatformWheelEvent(HWND, const FloatSize& delta, const FloatPoint& location);
ScrollableArea.h 35 class FloatPoint;
50 void scrollToOffsetWithoutAnimation(const FloatPoint&);
  /external/webkit/Source/WebCore/platform/graphics/
ContextShadow.h 130 FloatPoint m_layerOrigin; // Top-left corner of the (possibly clipped) bounding rect to draw the shadow to.
131 FloatPoint m_layerContextTranslation; // Translation to apply to m_layerContext for the shadow to be correctly clipped.
FloatPoint3D.h 26 #include "FloatPoint.h"
46 FloatPoint3D(const FloatPoint& p)
GraphicsContext.cpp 378 void GraphicsContext::drawText(const Font& font, const TextRun& run, const FloatPoint& point, int from, int to)
387 void GraphicsContext::drawEmphasisMarks(const Font& font, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to)
395 void GraphicsContext::drawBidiText(const Font& font, const TextRun& run, const FloatPoint& point)
415 FloatPoint currPoint = point;
435 void GraphicsContext::drawHighlightForText(const Font& font, const TextRun& run, const FloatPoint& point, int h, const Color& backgroundColor, ColorSpace colorSpace, int from, int to)
716 void GraphicsContext::adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, StrokeStyle penStyle)
ShadowBlur.cpp 322 const FloatQuad unitQuad(FloatPoint(0, 0), FloatPoint(1, 0),
323 FloatPoint(0, 1), FloatPoint(1, 1));
384 m_layerOrigin = FloatPoint(layerRect.x(), layerRect.y());
387 const FloatPoint unclippedLayerOrigin = FloatPoint(unclippedLayerRect.x(), unclippedLayerRect.y());
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  /external/webkit/Source/WebCore/platform/graphics/cairo/
CairoUtilities.cpp 31 #include "FloatPoint.h"
125 const AffineTransform& patternTransform, const FloatPoint& phase, cairo_operator_t op, const FloatRect& destRect)
GraphicsContextCairo.cpp 130 static void addConvexPolygonToContext(cairo_t* context, size_t numPoints, const FloatPoint* points)
297 FloatPoint p1 = point1;
298 FloatPoint p2 = point2;
485 void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool shouldAntialias)
515 void GraphicsContext::clipConvexPolygon(size_t numPoints, const FloatPoint* points, bool antialiased)
713 void GraphicsContext::drawLineForText(const FloatPoint& origin, float width, bool printing)
718 FloatPoint endPoint = origin + FloatSize(width, 0);
728 void GraphicsContext::drawLineForTextChecking(const FloatPoint& origin, float width, TextCheckingLineStyle style)
1117 static inline FloatPoint getPhase(const FloatRect& dest, const FloatRect& tile)
1119 FloatPoint phase = dest.location()
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  /external/webkit/Source/WebCore/platform/win/
WheelEventWin.cpp 29 #include "FloatPoint.h"
68 PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location)
  /external/webkit/Source/WebCore/rendering/
RenderMediaControls.cpp 190 FloatPoint absPoint = muteButtonBox->localToAbsolute(FloatPoint(muteButtonBox->offsetLeft(), y), true, true);
TransformState.cpp 88 FloatPoint TransformState::mappedPoint() const
165 FloatPoint HitTestingTransformState::mappedPoint() const
RenderObject.h 378 // SVG uses FloatPoint precise hit testing, and passes the point in parent
381 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
561 FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const;
562 FloatPoint absoluteToLocal(const FloatPoint&, bool fixed = false, bool useTransforms = false) const;
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  /external/webkit/Source/WebKit/mac/WebView/
WebRenderNode.mm 102 FloatPoint absPos = node->localToAbsolute(FloatPoint());
  /external/webkit/Source/WebKit2/UIProcess/
FindIndicator.cpp 161 RefPtr<Gradient> gradient = Gradient::create(FloatPoint(innerPathRect.x(), innerPathRect.y()), FloatPoint(innerPathRect.x(), innerPathRect.maxY()));
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContextQt.cpp 350 FloatPoint p1 = point1;
351 FloatPoint p2 = point2;
441 void GraphicsContext::drawConvexPolygon(size_t npoints, const FloatPoint* points, bool shouldAntialias)
464 void GraphicsContext::clipConvexPolygon(size_t numPoints, const FloatPoint* points, bool antialiased)
865 void GraphicsContext::drawLineForText(const FloatPoint& origin, float width, bool)
870 FloatPoint startPoint = origin;
871 FloatPoint endPoint = origin + FloatSize(width, 0);
895 void GraphicsContext::drawLineForTextChecking(const FloatPoint&, float, TextCheckingLineStyle)
926 FloatPoint roundedOrigin = FloatPoint(deviceOrigin.x() / deviceScaleX, deviceOrigin.y() / deviceScaleY)
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