HomeSort by relevance Sort by last modified time
    Searched full:frustum (Results 26 - 36 of 36) sorted by null

12

  /external/quake/quake/src/WinQuake/
r_sprite.cpp 182 // clip to the frustum in worldspace
glquake.h 173 extern mplane_t frustum[4];
r_draw.cpp 903 // FIXME: use bounding-box-based frustum clipping info?
  /frameworks/base/opengl/libagl/
primitives.cpp 953 // frustum clip-planes
    [all...]
  /external/mesa3d/src/pixelflinger2/
raster.cpp 554 // TODO DXL view frustum clipping
  /external/quake/quake/src/QW/client/
r_draw.c 903 // FIXME: use bounding-box-based frustum clipping info?
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libGL.so 
libGL.so.1 
libGL.so.1.2 
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl_mangle.h 398 #define glFrustum MANGLE(Frustum)
    [all...]
  /external/mesa3d/docs/
subset-A.html 394 clipped-tested against the frustum like a vertex.  If the
    [all...]

Completed in 785 milliseconds

12