/frameworks/base/services/surfaceflinger/DisplayHardware/ |
DisplayHardware.cpp | 265 glGetString(GL_VENDOR),
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/development/tools/emulator/opengl/system/egl/ |
egl.cpp | 451 #define GL_VENDOR 0x1F00 460 case GL_VENDOR: [all...] |
/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 158 case GL_VENDOR:
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 201 GL_VENDOR(0x1F00),
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/external/libvpx/examples/includes/geshi/geshi/ |
basic4gl.php | 70 'GL_VERTEX_ARRAY_EXT','GL_VERTEX_ARRAY_COUNT_EXT','GL_VERTEX_ARRAY','GL_VERSION_1_1','GL_VERSION','GL_VENDOR',
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/external/mesa3d/docs/ |
faq.html | 262 Look for the GL_VENDOR and GL_RENDERER values.
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/frameworks/base/libs/rs/driver/ |
rsdGL.cpp | 302 dc->gl.gl.vendor = glGetString(GL_VENDOR);
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 255 int GL_VENDOR = 0x1F00;
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/frameworks/base/opengl/libs/ |
enums.in | 180 GL_ENUM(0x1F00,GL_VENDOR)
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 358 #define GL_VENDOR 0x1F00
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/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 256 public static final int GL_VENDOR = 0x1F00;
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GLES20Header.java-if | 197 public static final int GL_VENDOR = 0x1F00;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 201 GL_VENDOR(0x1F00),
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 400 #define GL_VENDOR 0x1F00 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 300 #define GL_VENDOR 0x1F00
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/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 401 #define GL_VENDOR 0x1F00 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 301 #define GL_VENDOR 0x1F00
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 110 case GL_VENDOR:
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/external/mesa3d/include/GLES2/ |
gl2.h | 301 #define GL_VENDOR 0x1F00
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/external/quake/quake/src/WinQuake/ |
glquake.h | 241 extern const char *gl_vendor;
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 301 #define GL_VENDOR 0x1F00
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/frameworks/base/opengl/include/GLES/ |
gl.h | 401 #define GL_VENDOR 0x1F00 [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 301 #define GL_VENDOR 0x1F00
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/frameworks/base/opengl/libagl/ |
state.cpp | 345 case GL_VENDOR: return (const GLubyte*)gVendorString;
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 400 #define GL_VENDOR 0x1F00 [all...] |