/external/webkit/Tools/iExploder/iexploder-1.7.2/src/css-values/ |
webkit | 219 invert
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | [all...] |
GLErrorWrapper.java | 682 public void glSampleCoverage(float value, boolean invert) { 684 mgl.glSampleCoverage(value, invert); 688 public void glSampleCoveragex(int value, boolean invert) { 690 mgl.glSampleCoveragex(value, invert); [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 97 void glSampleCoverage ( GLclampf value, GLboolean invert )
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/ndk/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 252 /* We invert symbol names based on macro detection, when building for Windows
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/lib/ |
libGLESv1_CM.so | |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/lib/ |
libGLESv1_CM.so | |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/lib/ |
libGLESv1_CM.so | |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/lib/ |
libGLESv1_CM.so | |
/prebuilt/ndk/android-ndk-r5/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 252 /* We invert symbol names based on macro detection, when building for Windows
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/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/lib/ |
libGLESv1_CM.so | |
/prebuilt/ndk/android-ndk-r6/sources/cxx-stl/stlport/stlport/stl/config/ |
_windows.h | 252 /* We invert symbol names based on macro detection, when building for Windows
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/sdk/ddms/libs/ddmlib/src/com/android/ddmlib/ |
RawImage.java | 206 // if the bpp is 32 bits then we need to invert it because the buffer is in little endian
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/external/pcre/ |
pcregrep.c | 176 static BOOL invert = FALSE; variable 269 { OP_NODATA, 'v', NULL, "invert-match", "select non-matching lines" }, 945 invert if there was a non-fatal error 977 return invert; /* No more matching; don't show the line again */ [all...] |
/external/skia/src/ports/ |
SkFontHost_mac_coretext.cpp | 434 // invert, since we draw black-on-white, but we want the original 468 * extract the r,g,b values, invert-them, and now we have the original 478 // we draw black-on-white (and invert in rgb_to_lcd16) [all...] |
/frameworks/base/opengl/libs/ |
entries.in | 293 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert) 294 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert) 295 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
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glesv2dbg_functions.h | 295 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert) 296 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert) 297 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
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/bionic/libc/regex/ |
regcomp.c | 628 int invert = 0; local 648 invert++; /* make note to invert set at end */ 677 if (invert) { 1186 - mcinvert - invert the list of collating elements in a cset [all...] |
/external/freetype/src/cff/ |
cffload.c | 860 FT_Bool invert ) 1025 /* we have to invert the `sids' array for subsetted CID-keyed fonts */ 1026 if ( invert ) 1589 FT_Bool invert = FT_BOOL( dict->cid_registry != 0xFFFFU && pure_cff ); local [all...] |
/external/llvm/lib/Support/ |
regcomp.c | 636 int invert = 0; local 656 invert++; /* make note to invert set at end */ 685 if (invert) { 1194 - mcinvert - invert the list of collating elements in a cset [all...] |
/ndk/sources/host-tools/ndk-stack/regex/ |
regcomp.c | 628 int invert = 0; local 648 invert++; /* make note to invert set at end */ 677 if (invert) { 1186 - mcinvert - invert the list of collating elements in a cset [all...] |
/external/webkit/Source/JavaScriptCore/yarr/ |
YarrJIT.cpp | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | [all...] |
/external/skia/gpu/src/ |
GrMatrix.cpp | 178 bool GrMatrix::invert(GrMatrix* inverted) const { 462 // TODO need fixed point invert 679 if (fabs(det) > 1e-3 && a.invert(&b)) {
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/external/skia/src/gpu/ |
SkGpuDevice.cpp | 460 if (localM.invert(&inverse)) { 771 if (grp->hasTextureOrMask() && ivm.invert(&ivm)) { 935 if (!matrix.invert(&inverse)) { [all...] |