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  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Paint_Delegate.java 505 // Android expects negative ascent so we invert the value from Java.
551 // Android expects negative ascent so we invert the value from Java.
    [all...]
  /bionic/libc/
Jamfile 92 # now invert the result
  /external/grub/netboot/
otulip.c 132 csr ^= SROMDOUT; EMIT; /* clock low; invert data */
  /external/icu4c/test/intltest/
ucdtest.cpp 259 // invert all properties
  /external/jpeg/
rdrle.c 56 * Since RLE stores scanlines bottom-to-top, we have to invert the image
  /external/libvpx/examples/includes/geshi/geshi/
css.php 109 'inline', 'inset', 'inside', 'invert', 'italic', 'justify',
  /external/llvm/lib/Target/MSP430/
MSP430ISelLowering.cpp 790 bool Invert = false;
802 Invert = true;
810 Invert = true;
828 if (Invert)
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  /external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_sysvideo.cc 47 /* Name of the environment variable used to invert the screen rotation or not:
  /external/quake/quake/src/WinQuake/kit/
JOYSTICK.TXT 25 Additionally, there are several features that you can set from the Options menu. 'Always Run' allows you change your maximum speed from walking to running. 'Invert Mouse' allows you to change the direction the joystick has to move to when looking up and down. 'Lookspring' enables automatic look-forward-when-moving. And, 'Lookstrafe' automatically enables strafing when the 'mouse look' button is pressed.
  /external/skia/src/core/
SkCanvas.cpp     [all...]
SkFloat.cpp 217 int32_t SkFloat::Invert(int32_t packed)
  /external/srec/tools/grxmlcompile/
fst-io.h 37 #include "fst/lib/invert.h"
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.h 281 void setSampleCoverageParams(GLclampf value, bool invert);
  /external/webkit/Source/WebCore/css/
CSSValueKeywords.in 409 invert
  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 180 void sampleCoverage(GC3Dclampf value, GC3Dboolean invert);
  /external/webkit/Tools/iExploder/iexploder-1.7.2/src/css-values/
mozilla 289 invert
  /frameworks/base/core/java/android/widget/
StackView.java     [all...]
  /frameworks/base/media/libeffects/lvm/lib/Reverb/src/
LVREV_Process.c 282 -0x7fff, /* Invert since the feedback coefficient is negative */
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 893 // C function void glSampleCoverage ( GLclampf value, GLboolean invert )
897 boolean invert
900 // C function void glSampleCoveragex ( GLclampx value, GLboolean invert )
904 boolean invert
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  /packages/apps/Camera/jni/feature_stab/src/dbreg/
dbstabsmooth.cpp 274 printfOS("Invert failed \n");
  /sdk/hierarchyviewer2/libs/hierarchyviewerlib/src/com/android/hierarchyviewerlib/ui/
LayoutViewer.java 315 mInverse.invert();
  /system/core/sh/
expand.c 1394 int invert, found; local
1410 invert = 0;
1412 invert++;
1441 if (found == invert)
  /development/ndk/platforms/android-4/include/GLES/
gl.h 716 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
717 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
    [all...]
glext.h 367 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
407 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
718 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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