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  /external/llvm/lib/Linker/
LinkItems.cpp 1 //===- lib/Linker/LinkItems.cpp - Link LLVM objects and libraries ---------===//
11 // and to handle annoying things like static libraries.
55 // we have an aggregated module at this point, the dependent libraries in
57 // now the time to process the dependent libraries to resolve any remaining
117 /// Libraries - The list of libraries to link into the module.
123 bool Linker::LinkInLibraries(const std::vector<std::string> &Libraries) {
125 // Process the set of libraries we've been provided.
127 for (unsigned i = 0; i < Libraries.size(); ++i)
128 if (LinkInLibrary(Libraries[i], is_native)
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  /system/extras/librank/
librank.c 68 struct library_info **libraries; variable in typeref:struct:library_info
81 if (!strcmp(libraries[i]->name, name))
82 return libraries[i];
86 libraries = realloc(libraries, 2 * libraries_size * sizeof(struct library_info *));
87 if (!libraries) {
88 fprintf(stderr, "Couldn't resize libraries array: %s\n", strerror(errno));
113 libraries[libraries_count++] = library;
214 libraries = malloc(INIT_LIBRARIES * sizeof(struct library_info *));
270 qsort(libraries, libraries_count, sizeof(libraries[0]), &licmp)
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  /development/pdk/docs/porting/
intro_source_code.jd 31 <li>Android/PMEM: The PMEM (physical memory) driver is used to provide contiguous physical memory regions to userspace libraries that interact with the digital signal processor (DSP) and other hardware that cannot cope with scatter-gather.</li>
94 Non-Android libraries. This directory is intended to host unmodified external code. None of the libraries included within this directory rely on Android headers or libraries.
109 Android core APIs, as well as some external libraries.
114 Android-specific C++ based libraries.
166 <p>You can develop Android applications with the same standard tools you use to develop any Java application. The Android core libraries provide the functionality needed to build rich mobile applications and the Android development tools are designed to simplify running, debugging, and testing your applications.</p>
  /external/llvm/docs/
Projects.html 20 <li><a href="#varsBuildLib">Variables for Building Libraries</a></li>
39 projects that use LLVM header files, libraries, and tools. In order to use
174 Libraries can be object files, archives, or dynamic libraries.
175 The <b>lib</b> directory is just a convenient place for libraries
240 <p>The LLVM build system provides a convenient way to build libraries and
296 <a name="varsBuildLib">Variables for Building Libraries</a>
342 This variable holds a space separated list of libraries that should
343 be linked into the program. These libraries must be libraries tha
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  /sdk/anttasks/src/com/android/ant/
NewSetupTask.java 62 * the libraries. This includes the default android.jar from the resolved target but also optional
63 * libraries provided by the target (if any, when the target is an add-on).</li>
284 // look for referenced libraries.
319 IOptionalLibrary[] libraries = androidTarget.getOptionalLibraries(); local
320 if (libraries != null) {
322 for (IOptionalLibrary library : libraries) {
455 ArrayList<File> libraries = getProjectLibraries(antProject); local
457 if (libraries.size() > 0) {
458 System.out.println("------------------\nOrdered libraries:");
460 for (File library : libraries) {
534 ArrayList<File> libraries = new ArrayList<File>(); local
595 ArrayList<File> libraries = new ArrayList<File>(); local
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/sdk/
ProjectState.java 46 * {@link #hasLibraries()} and {@link #getLibraries()} give access to the libraries through
50 * {@link #isMissingLibraries()} will indicate if the project has libraries that are not resolved.
51 * Unresolved libraries are libraries that do not have any matching opened Eclipse project.
52 * When there are missing libraries, the {@link LibraryState} instance for them will return null
163 * list of libraries. Access to this list must be protected by
168 /** Cached list of all IProject instances representing the resolved libraries, including
185 // load the libraries
247 * <p/>If the project libraries changes, they are updated to a certain extent.<br>
248 * Removed libraries are removed from the state list, and added to the {@link LibraryDifference
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  /ndk/sources/host-tools/sed-4.2.1/m4/
lib-prefix.m4 17 dnl to access previously installed libraries. The basic assumption is that
21 dnl libraries, but is otherwise very convenient.
36 [ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib
37 --without-lib-prefix don't search for libraries in includedir and libdir],
166 dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under
167 dnl $prefix/lib64 and 32-bit libraries go under $prefix/lib. We determine
173 dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under
175 dnl $prefix/lib/amd64) and 32-bit libraries go under $prefix/lib.
202 searchpath=`(LC_ALL=C $CC -print-search-dirs) 2>/dev/null | sed -n -e 's,^libraries: ,,p' | sed -e 's,^=,,'`
  /external/chromium/build/mac/
strip_from_xcode 10 # targets that might generate Mach-O executables, dynamic libraries, or
14 # Libraries" would do:
36 # Don't strip static libraries.
  /external/e2fsprogs/debian/
control 16 to break the shared libraries used by the dynamically linked checker.
43 Description: common error description library - headers and static libraries
68 Description: command-line interface parsing library - headers and static libraries
118 Description: universally unique id library - headers and static libraries
155 Description: block device id library - headers and static libraries
183 Description: ext2 filesystem libraries
184 The ext2fs and e2p libraries are used by programs that directly access
198 Description: ext2 filesystem libraries - headers and static libraries
199 The ext2fs and e2p libraries are used by programs that directly access
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  /external/mesa3d/docs/
README.VMS 8 At the moment only the libraries LIBMESGL.EXE/LIBMESGL.OLB,
25 On Alpha platforms at default a sharable images for the libraries are created.
27 On VAX platforms only static libraries can be build.
autoconf.html 59 This will produce libGL.so and several other libraries depending on the
74 only used to derive the directory for the libraries. The default is
78 where the GL libraries will be installed. The default is
81 <code>--libdir=/usr/local/lib64</code> is used, the libraries will be
86 will build shared libraries. Either of these options will force static
87 libraries to be built. It is not currently possible to build static and
88 shared libraries in a single pass.
97 to direct the linker to use libraries in nonstandard directories. For
101 <code>pkg-config</code> utility is used to search for external libraries
114 <li><code>--with-x</code> - When the X11 development libraries ar
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  /external/llvm/include/llvm/
Linker.h 28 /// Module object which is the composite of the modules and libraries linked
34 /// archives. It retains a set of search paths in which to find any libraries
45 /// This type is used to pass the linkage items (libraries and files) to
48 /// bool should be true for libraries and false for files, signifying
106 /// This method gets the list of libraries that form the path that the
126 /// accumulates the set of libraries added
127 /// library paths for the target platform. The standard libraries will
128 /// always be searched last. The added libraries will be searched in the
134 /// Linker accumulates the set of libraries added. The \p paths will be
154 /// the LinkItemKind should be set to true for libraries. This functio
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  /bionic/libc/docs/
ISSUES.TXT 13 constructors located in shared libraries twice.
  /build/core/
host_shared_library.mk 22 # Put the built modules of all shared libraries in a common directory
static_java_library.mk 18 # Static java libraries are not installed, nor listed on any
  /build/target/board/generic_x86/
BoardConfig.mk 30 # Build OpenGLES emulation host and guest libraries
  /dalvik/dx/src/com/android/dx/merge/
CollisionPolicy.java 31 * Forbid collisions. This policy is appropriate for merging libraries.
  /external/bison/tests/
atlocal 29 # Are special libraries needed?
atlocal.in 29 # Are special libraries needed?
  /external/dbus/cmake/modules/
FindGLIB.cmake 6 # GLIB_LIBRARIES - The libraries needed to use GLIB
  /external/protobuf/gtest/xcode/Scripts/
runtests.sh 5 # Help the dynamic linker find the path to the libraries.
  /external/stlport/doc/
README.windows 26 libraries built for Windows 95 cannot be used to generate an application
33 with the libraries built for Windows 95.
42 if you are trying to use STLport libraries built for Windows 98 or later
45 if you are trying to use STLport libraries built for Windows 95 to generate
  /frameworks/base/core/java/com/android/internal/content/
NativeLibraryHelper.java 25 * Native libraries helper.
39 * @param apkFile APK file to scan for native libraries
54 * @param apkFile APK file to scan for native libraries
55 * @param sharedLibraryDir directory for libraries to be copied to
  /frameworks/base/media/libeffects/data/
audio_effects.conf 1 # List of effect libraries to load. Each library element must contain a "path" element
3 # libraries {
8 libraries {
25 # "libraries" element.
  /prebuilt/darwin-x86/sdl/lib/
libSDL.la 16 # Libraries that this one depends upon.

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