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/sdk/build/
windows_sdk_tools.mk
14
# Add OpenGLES emulation host
libraries
if needed.
/sdk/testapps/basicLib/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicLibWithJar/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProject/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProjectWithAidl/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProjectWithJar/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProjectWithJava/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProjectWithJavaFolder/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/sdk/testapps/basicProjectWithLib/
.classpath
6
<classpathentry kind="con" path="com.android.ide.eclipse.adt.
LIBRARIES
"/>
/external/webkit/Source/WebCore/WebCore.vcproj/
QTMovieWinCommon.vsprops
17
AdditionalLibraryDirectories=""$(WebKitLibrariesDir)\QTInternalSDK\
Libraries
";"$(WebKitLibrariesDir)\QuickTime SDK\
Libraries
";"$(ProgramFiles)\QuickTime SDK\
Libraries
""
/external/webkit/Source/cmake/
FindGDK.cmake
25
# Glib-related
libraries
also use a separate config header, which is in lib dir
38
# Set the include dir variables and the
libraries
and let libfind_process do the rest.
39
# NOTE: Singular variables for this library, plural for
libraries
this this lib depends on.
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/build/
NativeLibInJarException.java
22
* Exception throw when native
libraries
are detected in jar file.
41
* Returns the {@link JarStatus} object containing the information about the
libraries
that
49
* Returns the name of the jar file containing the native
libraries
.
/build/core/
notice_files.mk
19
# Stick the static
libraries
with the dynamic
libraries
.
26
# Stick the static java
libraries
with the regular java
libraries
.
56
#
libraries
so they get installed along with it. Make it an order-only
/development/host/windows/usb/api/
SOURCES
24
# Use statically linked atl
libraries
:
33
# Use multithreaded
libraries
44
# Common target
libraries
56
#
Libraries
for release (free) builds
59
#
Libraries
for debug (checked) builds
/development/host/windows/usb/winusb/
SOURCES
24
# Use statically linked atl
libraries
:
33
# Use multithreaded
libraries
44
# Common target
libraries
58
#
Libraries
for release (free) builds
61
#
Libraries
for debug (checked) builds
/external/mesa3d/docs/
README.LYNXOS
6
This will build all the
libraries
and demo applications. You should have
9
libraries
.
16
3) Make links so that the Mesa
libraries
look like ordinary OpenGL
17
libraries
29
following one is much more concise. Note that the order of the X
libraries
README.OS2
28
As usual the OMF-style
libraries
can be created using emxomf.
30
The static
libraries
are rarely used and you have to rebuild
34
The testing of these
libraries
was limited to the supplied
43
the programming
libraries
48
The creation of the DLLs as well as of the static
libraries
51
way it fits best in the scheme used to build
libraries
54
To actually build the
libraries
and demos, check mklib-emx.cmd
/external/stlport/doc/
README.mingw
12
If you use the static version of the STLport
libraries
28
STLport
libraries
are built per default in order to be used in a
31
if you want to use STLport
libraries
. You can also ask for not thread
32
safe
libraries
using the --no-thread configure script option.
42
explicitely give all
libraries
by yourself. See build of unit tests to see what
/external/v8/
Android.libv8.mk
37
# Generate
libraries
.cc
38
GEN1 := $(intermediates)/
libraries
.cc $(intermediates)/
libraries
-empty.cc
41
@echo "Generating
libraries
.cc"
44
V8_GENERATED_LIBRARIES := $(intermediates)/
libraries
.cc
Android.mksnapshot.mk
44
# Generate
libraries
.cc
45
GEN2 := $(intermediates)/
libraries
.cc $(intermediates)/
libraries
-empty.cc
48
@echo "Generating
libraries
.cc"
51
LOCAL_GENERATED_SOURCES := $(intermediates)/
libraries
.cc
/external/expat/win32/
README.txt
25
* Creating MinGW dynamic
libraries
from MS VC++ DLLs:
33
The *.a files are mingw
libraries
.
35
* Special note about MS VC++ and runtime
libraries
:
40
one can build three different Expat
libraries
depending
47
The
libraries
are named
58
The
libraries
should be named like this:
79
An application linking to the static
libraries
must
/external/icu4c/samples/legacy/
README
12
2) explicitly add old
libraries
to the linker.
18
To make it work, you should build and install both the current ICU and ICU 1.8.1. Put both data
libraries
to wherever ICU_DATA points (usually it is $(prefix)/share/icu/$(icu_version)/). If data
libraries
are used, then check for $(prefix)/lib/icu/1.8.1 which should contain libicudata.so and libicudt18*.so
19
2. Copy libicuuc.so.18* and libicui18n.so.18* to $(prefix)/lib directory, together with current
libraries
).
25
Run make check. You should get two different
libraries
running at the same time.
37
Sample won't link: The path for 1.8.1.
libraries
is broken. Edit it so that it reflects the path to your
libraries
.
38
Linker says: "Undefined symbol u_getVersion()" (or something similar): path to 1.8.1.
libraries
is bad.
39
Linker says: "Undefined symbol u_getVersion()_X_Y" (or something similar): path to current
libraries
is bad.
40
Legacy crashes horribly: Sorry, didn't put any error checking. If legacy crashes that's most probably because it cannot find the data
libraries
. You can see which data library is not found by the part of the program that is running. Make sure (…)
[
all
...]
/dalvik/docs/
libraries.html
8
<title>Dalvik
Libraries
</title>
24
<h1 class="title">Dalvik
Libraries
</h1>
26
<p>The Dalvik
Libraries
, also known as the <i>Android core
libraries
</i>,
28
language. While the
libraries
themselves don't depend on Android, they do form
30
libraries
both directly and indirectly for data structures, networking,
33
<p>The Dalvik
libraries
break down into two categories:</p>
36
<li><a href="#vm-specific">Dalvik VM-specific
libraries
</a></li>
38
libraries
</a></li>
41
<p>Any system claiming to be Android-compatible must implement these
libraries
[
all
...]
/build/core/combo/
HOST_darwin-x86.mk
67
$(call normalize-host-
libraries
,$(PRIVATE_ALL_SHARED_LIBRARIES)) \
68
$(call normalize-host-
libraries
,$(PRIVATE_ALL_WHOLE_STATIC_LIBRARIES)) \
70
$(call normalize-host-
libraries
,$(PRIVATE_ALL_STATIC_LIBRARIES)) \
84
$(call normalize-host-
libraries
,$(PRIVATE_ALL_SHARED_LIBRARIES)) \
86
$(call normalize-host-
libraries
,$(PRIVATE_ALL_WHOLE_STATIC_LIBRARIES)) \
88
$(call normalize-host-
libraries
,$(PRIVATE_ALL_STATIC_LIBRARIES)) \
/external/llvm/docs/CommandGuide/
llvm-config.pod
14
print the compiler flags, linker flags and object
libraries
needed to link
59
Print the installation directory for LLVM
libraries
.
67
Print the flags needed to link against LLVM
libraries
.
71
Print all the
libraries
needed to link against the specified LLVM
76
Similar to B<--libs>, but prints the bare filenames of the
libraries
104
libraries
. Useful "virtual" components include:
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