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  /sdk/build/
windows_sdk_tools.mk 14 # Add OpenGLES emulation host libraries if needed.
  /sdk/testapps/basicLib/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicLibWithJar/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProject/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProjectWithAidl/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProjectWithJar/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProjectWithJava/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProjectWithJavaFolder/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /sdk/testapps/basicProjectWithLib/
.classpath 6 <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
  /external/webkit/Source/WebCore/WebCore.vcproj/
QTMovieWinCommon.vsprops 17 AdditionalLibraryDirectories="&quot;$(WebKitLibrariesDir)\QTInternalSDK\Libraries&quot;;&quot;$(WebKitLibrariesDir)\QuickTime SDK\Libraries&quot;;&quot;$(ProgramFiles)\QuickTime SDK\Libraries&quot;"
  /external/webkit/Source/cmake/
FindGDK.cmake 25 # Glib-related libraries also use a separate config header, which is in lib dir
38 # Set the include dir variables and the libraries and let libfind_process do the rest.
39 # NOTE: Singular variables for this library, plural for libraries this this lib depends on.
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/build/
NativeLibInJarException.java 22 * Exception throw when native libraries are detected in jar file.
41 * Returns the {@link JarStatus} object containing the information about the libraries that
49 * Returns the name of the jar file containing the native libraries.
  /build/core/
notice_files.mk 19 # Stick the static libraries with the dynamic libraries.
26 # Stick the static java libraries with the regular java libraries.
56 # libraries so they get installed along with it. Make it an order-only
  /development/host/windows/usb/api/
SOURCES 24 # Use statically linked atl libraries:
33 # Use multithreaded libraries
44 # Common target libraries
56 # Libraries for release (free) builds
59 # Libraries for debug (checked) builds
  /development/host/windows/usb/winusb/
SOURCES 24 # Use statically linked atl libraries:
33 # Use multithreaded libraries
44 # Common target libraries
58 # Libraries for release (free) builds
61 # Libraries for debug (checked) builds
  /external/mesa3d/docs/
README.LYNXOS 6 This will build all the libraries and demo applications. You should have
9 libraries.
16 3) Make links so that the Mesa libraries look like ordinary OpenGL
17 libraries
29 following one is much more concise. Note that the order of the X libraries
README.OS2 28 As usual the OMF-style libraries can be created using emxomf.
30 The static libraries are rarely used and you have to rebuild
34 The testing of these libraries was limited to the supplied
43 the programming libraries
48 The creation of the DLLs as well as of the static libraries
51 way it fits best in the scheme used to build libraries
54 To actually build the libraries and demos, check mklib-emx.cmd
  /external/stlport/doc/
README.mingw 12 If you use the static version of the STLport libraries
28 STLport libraries are built per default in order to be used in a
31 if you want to use STLport libraries. You can also ask for not thread
32 safe libraries using the --no-thread configure script option.
42 explicitely give all libraries by yourself. See build of unit tests to see what
  /external/v8/
Android.libv8.mk 37 # Generate libraries.cc
38 GEN1 := $(intermediates)/libraries.cc $(intermediates)/libraries-empty.cc
41 @echo "Generating libraries.cc"
44 V8_GENERATED_LIBRARIES := $(intermediates)/libraries.cc
Android.mksnapshot.mk 44 # Generate libraries.cc
45 GEN2 := $(intermediates)/libraries.cc $(intermediates)/libraries-empty.cc
48 @echo "Generating libraries.cc"
51 LOCAL_GENERATED_SOURCES := $(intermediates)/libraries.cc
  /external/expat/win32/
README.txt 25 * Creating MinGW dynamic libraries from MS VC++ DLLs:
33 The *.a files are mingw libraries.
35 * Special note about MS VC++ and runtime libraries:
40 one can build three different Expat libraries depending
47 The libraries are named
58 The libraries should be named like this:
79 An application linking to the static libraries must
  /external/icu4c/samples/legacy/
README 12 2) explicitly add old libraries to the linker.
18 To make it work, you should build and install both the current ICU and ICU 1.8.1. Put both data libraries to wherever ICU_DATA points (usually it is $(prefix)/share/icu/$(icu_version)/). If data libraries are used, then check for $(prefix)/lib/icu/1.8.1 which should contain libicudata.so and libicudt18*.so
19 2. Copy libicuuc.so.18* and libicui18n.so.18* to $(prefix)/lib directory, together with current libraries).
25 Run make check. You should get two different libraries running at the same time.
37 Sample won't link: The path for 1.8.1. libraries is broken. Edit it so that it reflects the path to your libraries.
38 Linker says: "Undefined symbol u_getVersion()" (or something similar): path to 1.8.1. libraries is bad.
39 Linker says: "Undefined symbol u_getVersion()_X_Y" (or something similar): path to current libraries is bad.
40 Legacy crashes horribly: Sorry, didn't put any error checking. If legacy crashes that's most probably because it cannot find the data libraries. You can see which data library is not found by the part of the program that is running. Make sure (…)
    [all...]
  /dalvik/docs/
libraries.html 8 <title>Dalvik Libraries</title>
24 <h1 class="title">Dalvik Libraries</h1>
26 <p>The Dalvik Libraries, also known as the <i>Android core libraries</i>,
28 language. While the libraries themselves don't depend on Android, they do form
30 libraries both directly and indirectly for data structures, networking,
33 <p>The Dalvik libraries break down into two categories:</p>
36 <li><a href="#vm-specific">Dalvik VM-specific libraries</a></li>
38 libraries</a></li>
41 <p>Any system claiming to be Android-compatible must implement these libraries
    [all...]
  /build/core/combo/
HOST_darwin-x86.mk 67 $(call normalize-host-libraries,$(PRIVATE_ALL_SHARED_LIBRARIES)) \
68 $(call normalize-host-libraries,$(PRIVATE_ALL_WHOLE_STATIC_LIBRARIES)) \
70 $(call normalize-host-libraries,$(PRIVATE_ALL_STATIC_LIBRARIES)) \
84 $(call normalize-host-libraries,$(PRIVATE_ALL_SHARED_LIBRARIES)) \
86 $(call normalize-host-libraries,$(PRIVATE_ALL_WHOLE_STATIC_LIBRARIES)) \
88 $(call normalize-host-libraries,$(PRIVATE_ALL_STATIC_LIBRARIES)) \
  /external/llvm/docs/CommandGuide/
llvm-config.pod 14 print the compiler flags, linker flags and object libraries needed to link
59 Print the installation directory for LLVM libraries.
67 Print the flags needed to link against LLVM libraries.
71 Print all the libraries needed to link against the specified LLVM
76 Similar to B<--libs>, but prints the bare filenames of the libraries
104 libraries. Useful "virtual" components include:

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