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/ndk/build/core/
default-build-commands.mk
13
#
libraries
that instruct the Linux kernel to disable code execution from
19
# and static
libraries
, but before any other library in the link
20
# command line when generating shared
libraries
and executables.
24
# on other
libraries
like libc.so, which may change between system
71
# The strip command is only used for shared
libraries
and executables.
73
# when applied to static
libraries
or object files.
/ndk/docs/
CPU-X86.html
26
will ensure that your application package contains
libraries
for all target
28
correspond to its own set of native
libraries
built from the same sources.
32
As you would expect, generated
libraries
will go into $PROJECT/libs/x86/, and
36
libraries
on a *compatible* x86-based device automatically at install time,
41
based on the native
libraries
they embed and your device's target CPU.
66
native platform headers/
libraries
for you.
/external/llvm/docs/
UsingLibraries.html
4
<title>Using The LLVM
Libraries
</title>
8
<h1>Using The LLVM
Libraries
</h1>
38
available through a set of
libraries
. To use LLVM as a toolkit for
40
various
libraries
, what they depend on, and how to use them. Fortunately,
42
describes the contents of the
libraries
and how to use <tt>llvm-config</tt>
51
on LLVM, you'll need to figure out which of the many
libraries
files you will
53
libraries
will be useful in coming up with an optimal specification for the
54
libraries
to link with. The purpose of this document is to reduce some of
56
<p>LLVM produces two types of
libraries
: archives (ending in <tt>.a</tt>) and
57
objects (ending in <tt>.o</tt>). However, both are
libraries
. Libraries endin
[
all
...]
/external/chromium/chrome/browser/importer/
nss_decryptor_mac.mm
16
// Important!! : On OS X the nss3
libraries
are compiled with depedencies
18
// To make a long story short in order to get the
libraries
to load, dyld's
19
// fallback path needs to be set to the directory containing the
libraries
.
/external/stlport/doc/
README.cygwin
11
If you use the static version of the STLport
libraries
you have
22
compiler option and explicitely give all
libraries
by yourself. See build of
37
To build STLport
libraries
that do not depend on cygwin1.dll
/device/sample/sdk_addon/
manifest.ini
21
# list of
libraries
, separated by a semi-colon.
22
# This must be the name of the
libraries
, as required by the
24
libraries
=com.example.android.platform_library
29
# <library.name>: the name of the library defined in the property "
libraries
" above.
/external/chromium/base/allocator/
unittest_utils.cc
6
// of other
libraries
/external/chromium/chrome/common/
DEPS
16
# Other
libraries
.
/external/clang/examples/clang-interpreter/
README.txt
17
Clang compiler
libraries
.
/external/e2fsprogs/debian/
comerr-dev.doc-base
5
which allow a more uniform way for
libraries
/external/expat/amiga/include/proto/
expat.h
5
#include <
libraries
/expat.h>
/external/llvm/projects/sample/tools/sample/
Makefile
14
# List
libraries
that we'll need
/external/webkit/Source/cmake/
FindCFLite.cmake
6
# CFLITE_LIBRARIES - The
libraries
needed to use CFLite
FindGStreamer-Plugins-Base.cmake
29
# Set the include dir variables and the
libraries
and let libfind_process do the rest.
30
# NOTE: Singular variables for this library, plural for
libraries
this this lib depends on.
FindGStreamer-Video.cmake
30
# Set the include dir variables and the
libraries
and let libfind_process do the rest.
31
# NOTE: Singular variables for this library, plural for
libraries
this this lib depends on.
/frameworks/compile/libbcc/runtime/make/platform/
darwin_fat.mk
6
# multiple
libraries
inside a single configuration file (for
13
#
libraries
, simply building multiple
libraries
for different
24
Description := Target for building universal
libraries
for Darwin.
/ndk/tests/device/whole-static-libs/jni/
Android.mk
9
# --whole-archive is used. However, it won't do it for shared
libraries
, so
/frameworks/base/docs/html/guide/basics/
what-is-android.jd
85
<a name="
libraries
" id="
libraries
"></a>
86
<h2>
Libraries
</h2>
88
<p>Android includes a set of C/C++
libraries
used by various components of the
90
Android application framework. Some of the core
libraries
are listed below:</p>
95
<li><strong>Media
Libraries
</strong> - based on PacketVideo's OpenCORE;
96
the
libraries
support playback and recording of many popular audio and video
106
<li><strong>3D
libraries
</strong> - an implementation based on
107
OpenGL ES 1.0 APIs; the
libraries
use either hardware 3D acceleration
119
<p>Android includes a set of core
libraries
that provides most o
[
all
...]
/development/host/windows/usb/adb_winapi_test/
SOURCES
24
# Use statically linked atl
libraries
:
27
# Use multithreaded
libraries
/development/samples/SimpleJNI/jni/
Android.mk
33
# All of the shared
libraries
we link against.
37
# No static
libraries
.
/device/sample/frameworks/PlatformLibrary/jni/
Android.mk
32
# All of the shared
libraries
we link against.
39
# No static
libraries
.
/external/expat/win32/
MANIFEST.txt
15
<top>\Bin\ Pre-compiled dynamic
libraries
for developers.
16
Pre-compiled static
libraries
for developers (*MT.lib).
/external/llvm/cmake/modules/
LLVM-Config.cmake
2
# Returns in `return_var' a list of system
libraries
used by LLVM.
54
explicit_map_components_to_libraries(
LIBRARIES
${link_components})
55
target_link_libraries(${executable} ${
LIBRARIES
})
91
# Translate symbolic component names to real
libraries
:
104
message(FATAL_ERROR "Target ${c} is not in the set of
libraries
.")
141
message(FATAL_ERROR "Library `${c}' not found in list of llvm
libraries
.")
149
# Expand dependencies while topologically sorting the list of
libraries
:
168
# Return just the
libraries
included in this build:
/external/llvm/utils/
findsym.pl
5
# Synopsis: Generate a list of the
libraries
in which a symbol is defined or
22
# Gather definitions from the
libraries
/packages/providers/ContactsProvider/
Android.mk
17
# leaving out code which is tested by other means (e.g. static
libraries
) that
24
# leaving out code which is tested by other means (e.g. static
libraries
) that
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