HomeSort by relevance Sort by last modified time
    Searched full:mobile (Results 26 - 50 of 855) sorted by null

12 3 4 5 6 7 8 91011>>

  /external/iproute2/include/linux/
ip6_tunnel.h 15 /* being used for Mobile IPv6 */
  /external/srec/config/en.us/grammars/
phone_type_choice.grxml 9 <item>mobile <tag>MEANING='M'</tag></item>
lookup.grxml 7 by a place (such as office, home, mobile). The return key value pairs
103 <item> mobile <tag>P='mobile'</tag> </item>
  /external/webkit/LayoutTests/fast/events/touch/
basic-multi-touch-events.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
basic-single-touch-events.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
document-create-touch-list.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
document-create-touch.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
multi-touch-grouped-targets.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
send-oncancel-event.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
touch-target-limited.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
touch-target.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
  /external/webkit/LayoutTests/fast/events/touch/script-tests/
TEMPLATE.html 9 should be written in an asynchronous fashion so they can be run on mobile platforms like Android.
  /external/webkit/Source/WebCore/platform/graphics/wince/
ImageBufferDataWince.h 2 * Copyright (C) 2009 Torch Mobile, Inc. All rights reserved.
  /external/webkit/Source/WebCore/platform/wince/
KURLWinCE.cpp 2 * Copyright (C) 2009 Torch Mobile Inc.
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
ip6_tunnel.h 17 /* being used for Mobile IPv6 */
  /system/media/mca/effect/java/android/media/effect/
package-info.java 24 * mobile filter framework subsystem.
  /external/chromium/chrome/browser/resources/chromeos/
choose_mobile_network.js 5 cr.define('mobile', function() {
19 $('no-mobile-networks').hidden = false;
  /external/protobuf/examples/
list_people.cc 24 case tutorial::Person::MOBILE:
25 cout << " Mobile phone #: ";
  /frameworks/opt/vcard/java/com/android/vcard/
VCardSourceDetector.java 56 // In other words, Japanese FOMA mobile phones are detected as FOMA, not JAPANESE_MOBILE_PHONES.
71 // For Japanese mobile phones, which are usually using Shift_JIS as a charset.
73 // For some of mobile phones released from DoCoMo.
75 // For Japanese Windows Mobile phones. It's version is supposed to be 6.5.
82 // Some mobile phones (like FOMA) tells us the charset of the data.
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeyNetworkMonitor.java 39 private long mMobileElapsedTime = 0; // accumulated time spent on mobile since start()
64 if (LDEBUG) System.out.println("Adding to mobile: " + delta);
101 + mMobileElapsedTime + "ms mobile, "
  /development/pdk/docs/compatibility/
index.jd 5 innovative mobile apps. Three key components work together to realize this
21 <p>A mobile phone is a highly personal, always-on, always-present gateway to
41 <p>If you are building a mobile device, you can follow these steps to make
  /docs/source.android.com/src/compatibility/
index.md 20 innovative mobile apps. Three key components work together to realize this
39 A mobile phone is a highly personal, always-on, always-present gateway to
61 If you are building a mobile device, you can follow these steps to make
  /frameworks/base/core/tests/ConnectivityManagerTest/src/com/android/connectivitymanagertest/functional/
ConnectivityManagerMobileTest.java 79 fail("Device is not connected to Mobile, setUp failed");
102 assertEquals("network type is not MOBILE", ConnectivityManager.TYPE_MOBILE,
131 // As Wifi stays in DISCONNETED, Mobile statys in CONNECTED,
155 Log.v(LOG_TAG, "the state for MOBILE is changed");
160 // Verify that the device is still connected to MOBILE
202 Log.v(LOG_TAG, "Mobile state transition validation failed.");
261 // Wait for Wifi to be connected and mobile to be disconnected
290 // Wait for a few seconds to avoid the state that both Mobile and Wifi is connected
328 Log.v(LOG_TAG, "Mobile state transition validation failed.");
360 Log.v(LOG_TAG, "Mobile state transition validation failed.")
    [all...]
  /packages/apps/Email/tests/res/xml/
test_providers.xml 47 <outgoing uri="smtp://mobile-smtp.roadrunner.com" username="$email" />
51 <outgoing uri="smtp://mobile-smtp.roadrunner.com" username="$email" />
55 <outgoing uri="smtp://mobile-smtp.roadrunner.com" username="$email" />
  /packages/providers/DownloadProvider/res/values/
strings.xml 151 mobile connection, and Wi-Fi is unavailable, this string is displayed in
164 over the mobile network and Wi-Fi is required. The user has the choice to either queue the
170 over the mobile network and Wi-Fi is required. The user has the choice to either queue the
180 downloads over the mobile network, and the user may choose to start the download over mobile
186 downloads over the mobile network, and the user may choose to start the download over mobile
191 excessive usage of your mobile data connection, which can lead to charges by
192 your mobile operator depending on your data plan.\n\n
201 <!-- Text for button to cancel a download because it's too large to proceed over the mobile
    [all...]

Completed in 1273 milliseconds

12 3 4 5 6 7 8 91011>>