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  /external/webkit/Source/WebCore/loader/
FTPDirectoryParser.h 65 ** recognize all the possible strerror() messages in the world.
  /external/webkit/Source/WebCore/platform/
ScrollableArea.h 158 // There are 8 possible combinations of writing mode and direction. Scroll origin will be non-zero in the x or y axis
  /external/webkit/Source/WebCore/platform/android/
PlatformBridge.h 43 // whenever possible.
  /external/webkit/Source/WebCore/platform/audio/
AudioBus.h 130 // Makes maximum absolute value == 1.0 (if possible).
  /external/webkit/Source/WebCore/platform/graphics/
ContextShadow.h 64 // using GraphicsContextState to allow possible optimizations (right now
ImageSource.cpp 161 // Many annoying ads specify a 0 duration to make an image flash as quickly as possible.
ImageSource.h 158 // delete cached decoded data for these frames where possible to keep memory
PathTraversalState.cpp 117 // Another check which is possible up-front (to send us down the fast path) would be to check if
  /external/webkit/Source/WebCore/platform/graphics/chromium/
RenderSurfaceChromium.cpp 146 // it's currently not possible to apply a separate mask to the reflection layer
  /external/webkit/Source/WebCore/platform/graphics/gstreamer/
GStreamerGWorld.cpp 99 // Faster elements linking, if possible.
  /external/webkit/Source/WebCore/platform/graphics/mac/
GlyphPageTreeNodeMac.cpp 71 // We ask CoreText for possible vertical variant glyphs
  /external/webkit/Source/WebCore/platform/graphics/qt/
ImageDecoderQt.cpp 64 // No progressive loading possible
  /external/webkit/Source/WebCore/platform/graphics/win/
SimpleFontDataCGWin.cpp 103 // Measure the actual character "x", since it's possible for it to extend below the baseline, and we need the
  /external/webkit/Source/WebCore/platform/image-decoders/gif/
GIFImageReader.h 55 // List of possible parsing states
  /external/webkit/Source/WebCore/platform/network/win/
DownloadBundleWin.cpp 184 // Finally, make the resume data. Now, it is possible by some twist of fate the bundle magic number
  /external/webkit/Source/WebCore/platform/wx/wxcode/gtk/
scrollbar_render.cpp 95 // So, to work around this, we use GetGDKWindow whenever possible
  /external/webkit/Source/WebCore/storage/
IDBTransactionBackendImpl.cpp 59 // It shouldn't be possible for this object to get deleted until it's either complete or aborted.
  /external/webkit/Source/WebCore/svg/
SVGScriptElement.cpp 72 // Handle dynamic updates of the 'externalResourcesRequired' attribute. Only possible case: changing from 'true' to 'false'
  /external/webkit/Source/WebCore/webaudio/
AudioBasicProcessorNode.cpp 98 // Render input stream - suggest to the input to render directly into output bus for in-place processing in process() if possible.
AudioNode.h 45 // Most processing nodes such as filters will have one input and one output, although multiple inputs and outputs are possible.
AudioNodeInput.h 62 // In the single connection case, it allows in-place processing where possible using inPlaceBus.
AudioNodeOutput.cpp 123 // We try to do in-place processing (using inPlaceBus) if at all possible,
AudioNodeOutput.h 52 // It returns the bus containing the processed audio for this output, returning inPlaceBus if in-place processing was possible.
  /external/webkit/Source/WebCore/workers/
Worker.cpp 115 // FIXME: It is not currently possible to suspend a worker, so pages with workers can not go into page cache.
  /external/webkit/Source/WebCore/xml/
XPathNodeSet.cpp 163 // It is not possible to just assign the result to m_nodes, because some nodes may get dereferenced and destroyed.

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