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| /hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/ |
| OMX_Types.h | 25 * The OMX_Types header file contains the primitive type definitions used by
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| /hardware/ti/omap4xxx/domx/omx_core/inc/ |
| OMX_Types.h | 25 * The OMX_Types header file contains the primitive type definitions used by
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| /libcore/luni/src/main/java/org/apache/harmony/security/asn1/ |
| ASN1Choice.java | 254 // add primitive identifier
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| /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/ |
| ggc.h | 214 /* The internal primitive. */
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| /prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/lib/gcc/arm-eabi/4.4.3/plugin/include/ |
| ggc.h | 214 /* The internal primitive. */
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| /prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/lib/gcc/arm-linux-androideabi/4.4.3/plugin/include/ |
| ggc.h | 214 /* The internal primitive. */
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| /dalvik/vm/analysis/ |
| CodeVerify.cpp | 166 * Merge result table for primitive values. The table is symmetric along 649 * There should never be a problem loading primitive arrays. 661 * missing type is a primitive array, but we should never 674 /* We are looking at a primitive type. */ 685 LOG_VFY("VFY: invalid use of primitive type '%s'", pDescriptor); 911 /* single/multi, object/primitive */ [all...] |
| /external/mesa3d/docs/ |
| relnotes-7.10.html | 310 <li>mesa: driver hook for primitive restart</li> 311 <li>mesa: set/get primitive restart state</li> 312 <li>mesa: API spec for primitive restart</li> 313 <li>mesa: regenerated files with primitive restart</li> 314 <li>mesa: plug in primitive restart function</li> 315 <li>vbo: support for primitive restart</li> 316 <li>gallium: new CAP, state for primitive restart</li> 317 <li>st/mesa: support for primitive restart</li> 318 <li>draw: implement primitive splitting for primitive restart</li [all...] |
| /dalvik/tools/dexdeps/src/com/android/dexdeps/ |
| DexData.java | 289 * DEX file or within the VM (e.g. primitive classes and arrays). 300 // primitive class
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| /dalvik/vm/ |
| Globals.h | 220 /* synthetic classes representing primitive types */ 525 * JNI pinned object table (used for primitive arrays).
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| Jni.cpp | 39 even access to fields with primitive types. Our options are more limited 94 For some large chunks of data, notably primitive arrays and String data, 98 TODO: we're using simple root set references to pin primitive array data, 631 * The total number of pinned primitive arrays should be pretty small. [all...] |
| Misc.cpp | 230 // Reference or primitive? 252 // or "primitive;". Rewrite the type with '.' instead of '/':
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| /external/chromium/base/ |
| bind_unittest.cc | 312 // - Argument binding to primitive. 313 // - Argument binding to primitive pointer.
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| /external/guava/javadoc/com/google/common/collect/ |
| ClassToInstanceMap.html | 115 for primitive types, and a primitive type and its corresponding wrapper type
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| /external/javassist/src/main/javassist/bytecode/ |
| Descriptor.java | 324 * @param classname parameter type (not primitive type) 349 * @param classname parameter type (not primitive type)
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| /external/proguard/src/proguard/gui/ |
| GUIResources.properties | 412 <li><code>%</code> for any primitive type.\ 437 <li><code>%</code> for any primitive type.\
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| /external/quake/quake/src/QW/dxsdk/sdk/inc/ |
| d3dtypes.h | 828 * Primitive structures and related defines. Vertex offsets are to types
833 * Triangle list primitive structure
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| /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
| D3DTYPES.H | 828 * Primitive structures and related defines. Vertex offsets are to types
833 * Triangle list primitive structure
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| /external/stlport/test/unit/ |
| codecvt_test.cpp | 60 // primitive conversion 153 // primitive conversion
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| /external/v8/src/ |
| runtime.js | 592 // Returns if the given x is a primitive value - not an object or a 596 // considered a primitive value. IS_SPEC_OBJECT handles this correctly
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| /frameworks/base/docs/html/guide/developing/tools/ |
| aidl.jd | 126 <li>All primitive types in the Java programming language (such as {@code int}, {@code long}, 155 <li>All non-primitive parameters require a directional tag indicating which way the data goes.
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| /frameworks/base/docs/html/guide/practices/design/ |
| performance.jd | 119 objects. The same goes for any combination of primitive types.</li> 208 field lookup. (Note that this optimization only applies to primitive types and
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| /frameworks/base/graphics/java/android/renderscript/ |
| Element.java | 35 * alignment is determined by the most basic primitive type. i.e. a float4 770 * Primitive Elements are compatible if they share the same underlying
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| /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
| RsBenchRS.java | 41 import android.renderscript.Mesh.Primitive; 557 meshBuilder.addIndexSetType(Primitive.POINT);
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| /frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/ |
| AsmAnalyzer.java | 673 // pass -- a primitive type, ignored 726 // Visits a primitive value of an annotation
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